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How to add mono address to the code list?

 
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fearless123456
How do I cheat?
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Joined: 13 Nov 2017
Posts: 5

PostPosted: Wed Apr 21, 2021 11:27 pm    Post subject: How to add mono address to the code list? Reply with quote

I vaguely remember that it was possible to add an address of a Unity game to the code list and it would use the symbol+offset in the addressstring e.g. "UISystemNs:MiniMapViewer:FreshMapIcon+347".

Now, all I am getting are its temporary address e.g. "2BCFC1FB45E" when I add it it to the list - which is useless after each restart (yes, I have enabled the "Activate Mono features" option and the Memory Viewer shows the class and method properly in the address column).

Not sure what option/s I might have disabled or enabled to produce this behavior...
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