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How can i transfer the result of print to listbox

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine Lua Scripting
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zer0official
How do I cheat?
Reputation: 0

Joined: 12 Apr 2021
Posts: 1

PostPosted: Mon Apr 12, 2021 4:34 pm    Post subject: How can i transfer the result of print to listbox Reply with quote

function reopenProcessThreadFunc(thread, processName)
thread.name = '"reopenProcessThread"'

while true do
if readInteger(processName)== nil then
if openProcess(processName) then
synchronize(function () wego.banbypass.Caption ='Growtopia : Running' end)
else
synchronize(function () wego.banbypass.Caption ='Growtopia : Not Running' end)
end
end
end
end

createNativeThread(reopenProcessThreadFunc,"Growtopia.exe")

function scanClick(sender)
function tohex(str)
return (str:gsub('.', function (c)
return string.format('%02X', string.byte(c))
end))
end

baseAddr=0
offset=0
reasults=AOBScan(tohex("Blank")..'00')
reasults2=AOBScan(tohex("Blank Seed")..'00')
if(reasults==nil or reasults2==nil)then
wego.itemlist.setItems('error')
return
end
for i=1,reasults.getCount()-1 do
for j=1,reasults2.getCount()-1 do
if(tonumber(reasults[i],16) < tonumber(reasults2[j],16))then
baseAddr=tonumber(reasults[i],16)
offset=tonumber(reasults2[j],16)-tonumber(reasults[i],16)
end
end
end
for i=0,99999 do
isValid=true
mystr=readString(baseAddr+offset*(i))
if(mystr==nil)then
break
end
abc=0
for c in mystr:gmatch"." do
if(string.byte(c) < 32 or string.byte(c) > 127 or (abc==0 and string.byte(c)==32))then
isValid=false
end
abc=abc+1
end
if(isValid==true and mystr~="") then
wego.itemlist.Items(i..": "..mystr)
else
mystr=readString(readPointer(baseAddr+offset*(i)))
isValid=true
if(mystr==nil)then
break
end
for c in mystr:gmatch"." do
if(string.byte(c)<30 or string.byte(c)>127)then
isValid=false
end
end
if(isValid==true)then
wego.itemlist.setItems(i..": "..mystr)
else
break
end
end
end
end
function mainpanelMouseDown(sender, button, x, y)
wego.DragNow()
end
function banbypassMouseDown(sender, button, x, y)
wego.DragNow()
end
function TitleMouseDown(sender, button, x, y)
wego.DragNow()
end
function logoMouseDown(sender, button, x, y)
wego.DragNow()
end
function maincolorpanelMouseDown(sender, button, x, y)
wego.DragNow()
end
function closeClick(sender)
CloseCE()
end
function minimizeClick(sender)
wego.height = 30
end
function maximizeClick(sender)
wego.height = 330
end
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ByTransient
Expert Cheater
Reputation: 5

Joined: 05 Sep 2020
Posts: 240

PostPosted: Mon Apr 12, 2021 5:25 pm    Post subject: Reply with quote

CE (CEF) does not support hacking multiplayer games.
If you want to get help again in the future, please delete the game titles in your script.

The example below has been shared to refer to CE Lua.

Code:
local Items = listbox_getItems(wego.itemlist)

local list=[[item1
item2
item3
]]


local SL = createStringlist()
SL.Text=list
for i=0, strings_getCount(SL)-1 do
strings_add(Items, SL[i])
end
SL=nil


or
Code:
local Items = listbox_getItems(wego.itemlist)
--wego.itemlist.Items(i..": "..mystr)
list=(i..": "..mystr)
strings_add(Items, list)
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