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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Thu Oct 08, 2020 10:04 am Post subject: I need help About the timer |
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I need help
Why when closing coach
The Timer is closing
Is it on his way
When coach is completely closed
The timer is running
This is the code that need runs after shutting down the trainer
| Code: |
function UDF1_CEToggleBox5Change(sender)
if t then t.Destroy()end
t= createTimer()
t.Interval=1000
t.Enabled=false -- true
t.OnTimer = function() |
I hope for help And not to close the topic |
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ByTransient Expert Cheater
Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Thu Oct 08, 2020 12:04 pm Post subject: |
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Do not close the Trainer, hide it.
After the code has finished running, confirm the closing.
| Code: | --Set a timer for shutdown.
if closed1 then closed1.Destroy() end
closed1= createTimer()
closed1.Interval=1000
closed1.Enabled = false
closed1.OnTimer = function()
UDF1.close()
return caFree
end
function UDF1_CEToggleBox5Change(sender)
if t then t.Destroy() end
sleep(300)
UDF1.hide()
t= createTimer()
t.Interval=1000
t.Enabled = true
t.OnTimer = function()
--code
--code
--code etc.
t.Enabled=false
closed1.Enabled = true
end |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Thu Oct 08, 2020 12:18 pm Post subject: |
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| ByTransient wrote: | Do not close the Trainer, hide it.
After the code has finished running, confirm the closing.
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but I want Shut down the coach Completely
Because if not Shut down I will be discovered And ban Me from the game
| ByTransient wrote: |
| Code: | --Set a timer for shutdown.
if closed1 then closed1.Destroy() end
closed1= createTimer()
closed1.Interval=1000
closed1.Enabled = false
closed1.OnTimer = function()
UDF1.close()
return caFree
end
function UDF1_CEToggleBox5Change(sender)
if t then t.Destroy() end
sleep(300)
UDF1.hide()
t= createTimer()
t.Interval=1000
t.Enabled = true
t.OnTimer = function()
--code
--code
--code etc.
t.Enabled=false
closed1.Enabled = true
end |
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Where do I place?
Last edited by EsmailGoda on Thu Oct 08, 2020 12:40 pm; edited 2 times in total |
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ByTransient Expert Cheater
Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Thu Oct 08, 2020 12:32 pm Post subject: |
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If you just want a shutdown code, below;
| Code: | function closeTrainer()
closeCE()
return caFree
end |
When you want to close the trainer, use the following command;
or ..
Put this on the close button.
| Code: | function UDF1_CEButton1Click(sender)
closeTrainer()
end |
or
| Code: | UDF1.CEButton1.OnClick=function()
closeCE()
return caFree
end |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Thu Oct 08, 2020 12:43 pm Post subject: |
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| ByTransient wrote: | If you just want a shutdown code, below;
| Code: | function closeTrainer()
closeCE()
return caFree
end |
When you want to close the trainer, use the following command;
or ..
Put this on the close button.
| Code: | function UDF1_CEButton1Click(sender)
closeTrainer()
end |
or
| Code: | UDF1.CEButton1.OnClick=function()
closeCE()
return caFree
end |
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I know this But when I do this
The timer stops too |
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ByTransient Expert Cheater
Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Thu Oct 08, 2020 1:05 pm Post subject: |
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You are asking the wrong questions.
The Trainer is turned off; It does not turn down the code.
So, even if the Trainer is completely shut down, the codes you changed will still exist in the game.
In the first code I gave; Trainer will be hidden, timer will continue running.
But after the timer code is active, the Trainer will be completely shut down.
You can also turn to alternative ideas.
Example: If the game detects CE after code change (or launches for a while),
Before this period expires, correct the code you have changed and reactivate it after a few seconds.
Or ideas like this. |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Thu Oct 08, 2020 1:37 pm Post subject: |
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| ByTransient wrote: | You are asking the wrong questions.
The Trainer is turned off; It does not turn down the code.
So, even if the Trainer is completely shut down, the codes you changed will still exist in the game.
In the first code I gave; Trainer will be hidden, timer will continue running.
But after the timer code is active, the Trainer will be completely shut down.
You can also turn to alternative ideas.
Example: If the game detects CE after code change (or launches for a while),
Before this period expires, correct the code you have changed and reactivate it after a few seconds.
Or ideas like this. |
I just need When the coach shut down
Not done The timer does not close
When the coach shut down All options are activated
but The only thing They are not activated Huh the timer
I do not know why
and ButI've seen someone When they close the private coach
The timer does not close
I don't know how he did this |
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ByTransient Expert Cheater
Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Thu Oct 08, 2020 2:06 pm Post subject: |
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| EsmailGoda wrote: |
When the coach shut down All options are activated
but The only thing They are not activated Huh the timer
I do not know why
and ButI've seen someone When they close the private coach
The timer does not close
I don't know how he did this |
Consider my first code and combine and review the link below.
To reach these settings; Open CE >> Settings >> Debugger Options.
Merge link
https
://wiki.cheatengine.
org/index.php?title=Help_File:Debugger_options |
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panraven Grandmaster Cheater
Reputation: 62
Joined: 01 Oct 2008 Posts: 958
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Posted: Thu Oct 08, 2020 2:17 pm Post subject: |
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| Quote: |
createTimer(owner OPT, enabled OPT):
Creates a timer object. If enabled is not given it will be enabled by default (will start as soon as an onTimer event has been assigned)
Owner may be nil, but you will be responsible for destroying it instead of being the responsibility of the owner object)
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Try assign an UI Owner to the timer creation, then the timer will gone with close/destroy of the UI Owner, eg.
| Code: |
...
if t then t.Destroy()end
t= createTimer(UDF1) --- **** here
t.Interval=1000
...
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_________________
- Retarded. |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Thu Oct 08, 2020 2:19 pm Post subject: |
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| ByTransient wrote: | | EsmailGoda wrote: |
When the coach shut down All options are activated
but The only thing They are not activated Huh the timer
I do not know why
and ButI've seen someone When they close the private coach
The timer does not close
I don't know how he did this |
Consider my first code and combine and review the link below.
To reach these settings; Open CE >> Settings >> Debugger Options.
Merge link
https
://wiki.cheatengine.
org/index.php?title=Help_File:Debugger_options |
After reaching me Debugger Options.
what should I do
This link does not work
://wiki.cheatengine.
org/index.php?title=Help_File:Debugger_options
| ByTransient wrote: |
Try assign an UI Owner to the timer creation, then the timer will gone with close/destroy of the UI Owner, eg. |
Not understand Can you send this to me In CT format |
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ByTransient Expert Cheater
Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Thu Oct 08, 2020 3:51 pm Post subject: |
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It can be described as follows;
You said that "I saw it in a Trainer, even if it is turned off" Timer "continues to work"
This is not possible.
Sample questions are;
1) What will the timer do when it runs?
Reply; When it expires, it will change the code in the game.
2) Is it possible to change the code while the trainer is turned off?
Reply; If there is no other tool to change codes with CE off, not possible.
3) How does the above do this?
Reply;
--1) Hides CE from the game with "Debugger Options".
--2) He hides the Trainer instead of closing it at the last stage.
--3) "Timer" automatically shuts down the trainers when the code change.
4) Are there any other ways to do this?
Reply; There are a few ways. But different codes can be used.
--1) A ".dat" command can be created.
--2) A "Timer" can be assigned to Windows.
--3) When the time is up, Windows can run the ".dat" command.
--4) ".dat" command can open CE,
Can make it change the required code
And then deletes the ".dat" command, it can turn off CE.
4. Question can have crazy answers,
But if you throw out the first 3 questions, this is one of the remaining 2 options.
The other remaining option is;
You can initialize a hidden form table before closing the Trainer.
You can start a "Timer" in this secret form,
And when the time runs out, you can connect to the game process, activate the code and close the hidden form. |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Thu Oct 08, 2020 9:16 pm Post subject: |
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| ByTransient wrote: | It can be described as follows;
You said that "I saw it in a Trainer, even if it is turned off" Timer "continues to work"
This is not possible.
Sample questions are;
1) What will the timer do when it runs?
Reply; When it expires, it will change the code in the game.
2) Is it possible to change the code while the trainer is turned off?
Reply; If there is no other tool to change codes with CE off, not possible.
3) How does the above do this?
Reply;
--1) Hides CE from the game with "Debugger Options".
--2) He hides the Trainer instead of closing it at the last stage.
--3) "Timer" automatically shuts down the trainers when the code change.
4) Are there any other ways to do this?
Reply; There are a few ways. But different codes can be used.
--1) A ".dat" command can be created.
--2) A "Timer" can be assigned to Windows.
--3) When the time is up, Windows can run the ".dat" command.
--4) ".dat" command can open CE,
Can make it change the required code
And then deletes the ".dat" command, it can turn off CE.
4. Question can have crazy answers,
But if you throw out the first 3 questions, this is one of the remaining 2 options.
The other remaining option is;
You can initialize a hidden form table before closing the Trainer.
You can start a "Timer" in this secret form,
And when the time runs out, you can connect to the game process, activate the code and close the hidden form. |
Thank you for help
I hope to add you To Facebook
If you own Facebook
this is my account
https :// www .facebook. com/ 54687645123a
And this is the person Who does this
https :// www .youtube. com/ watch?v=lhJO5xwTg4I |
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Thu Oct 08, 2020 11:56 pm Post subject: |
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Really?
| Code: | UDF1.Show()
function UDF1_CEToggleBox1Change(sender)
if UDF1.CEToggleBox1.State == 1 then
--t.Enabled = true
if t then t.Destroy() end
t = createTimer()
t.Interval = 500
t.Enabled = true
t.OnTimer = function(t)
print('Timer enabled') -- what ever here
end
else
t.Enabled = false
t.Destroy() --- also what ever here
t = nil
end
end |
_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Fri Oct 09, 2020 12:55 pm Post subject: |
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| Corroder wrote: | Really?
| Code: | UDF1.Show()
function UDF1_CEToggleBox1Change(sender)
if UDF1.CEToggleBox1.State == 1 then
--t.Enabled = true
if t then t.Destroy() end
t = createTimer()
t.Interval = 500
t.Enabled = true
t.OnTimer = function(t)
print('Timer enabled') -- what ever here
end
else
t.Enabled = false
t.Destroy() --- also what ever here
t = nil
end
end |
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This also does not work After shutting down coach |
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ByTransient Expert Cheater
Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Fri Oct 09, 2020 2:11 pm Post subject: |
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I'm not sure what you want to do.
Let's solve the questions that you will probably ask later.
1) Send the Trainer shutdown code here.
2) After the trainer is closed, write the code you want to run here.
I think we will try to blend these codes and come up with a solution. |
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