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Run .cea scripts in C++/AOB Scanning Naruto Storm 4

 
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exavadeathwitch
How do I cheat?
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Joined: 27 Aug 2020
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PostPosted: Sat Aug 29, 2020 1:59 pm    Post subject: Run .cea scripts in C++/AOB Scanning Naruto Storm 4 Reply with quote

So I used a cheat table in a game called Naruto Shippuden Ultimate Ninja Storm 4 to find the value for armor break which is essentially another health value. I wanted to disable the values changing, so I found out what wrote to the address and I nopped the code. Then I wrote a script in Cheat Engine Assembly to AOB scan for the code and nop it. When looking for the hex code, I get no results. Someone made an API for the game and I added pattern scanning functionality. However, the game crashes when I look for the code, leading me to believe that for whatever reason it cannot find the code. Why is cheat engine able to AOB for the code and my c++ API isn't? Also, is there a way to run cheat engine scripts in c++, which would save me alot of time?


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atom0s
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PostPosted: Sun Aug 30, 2020 5:59 pm    Post subject: Reply with quote

On CE's main window, try checking the box that says 'Writable' under 'Memory Scan Options' until its solid. If the memory is not writable currently, CE will ignore it by default.
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