BattleDash How do I cheat?
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Joined: 17 Aug 2020 Posts: 1
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Posted: Mon Aug 17, 2020 9:55 am Post subject: Mono 'Add Static Field Address' fails on a mono call |
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I'm trying to get the address of a static field in a Unity game, however if I click fields > add static field address the generated script fails to compile on "call mono.mono_get_root_domain".
It looks like someone else had this issue too, (can't post urls yet but it's post ID 5747840), and that it's because the mono dll isn't called mono.dll. However, there are no references to any kind of mono dll in the game at all. There's only UnityPlayer.dll, GameAssembly.dll, and a couple libraries (steam & discord).
The game uses il2cpp, so using il2cppdumper on GameAssembly.dll returns all the actual dlls (Assembly-CSharp.dll, etc). However, there are once again no mono dlls there, except for Mono.Security.dll, which also errors in the script.
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