Posted: Sat Apr 25, 2020 2:30 pm Post subject: How do i find what sends my character forward in a FPS?
I need to find what is the address or code that controls and send my character forward. So basically i need to find what corresponds to what presses the arrowkey forward. Im not talking about the coordinates. Im talking about simply just sending my character forward 1 step.
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
Posted: Sat Apr 25, 2020 3:13 pm Post subject:
Try ultimap1/2 or callfilter
walk forward and tell it the code has been activated
don't walk forward (e.g look around, shoot, jump up) and tell it the code has not been activated
repeat until you have a manageable list of routines that you can use for debugging (set breakpoints and see what happens) _________________
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Joined: 09 May 2003 Posts: 25796 Location: The netherlands
Posted: Sun Apr 26, 2020 1:37 pm Post subject:
Ultimap 2 works without dbvm but will require a more recent cpu
try the callfilter.
You need to provide it with a list of functions to watch. in 7.1 the best methid is use the unwind data if the target is 64 bit (there is a buttonbfor that) _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
>try the callfilter.
>You need to provide it with a list of functions to watch. in 7.1 the best methid is use the unwind data if the target is 64 bit (there is a buttonbfor that)
Thanks.
But i cant find CallFilter anywhere. Do you mean Code Filter?
My system is 32 .
I also made a post in General. About if the application CDA or Function Hacker can work as an alternative to Ultimap, in case i cant make ultimap work? Let me know pls.
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