Posted: Sun Feb 09, 2020 11:34 am Post subject: Address changes with the press of New Game (not restarting)
Alright, I'm sure this has been brought up a lot, but I simply couldn't find anything using a search.
I want to track a value in a speedrun game. It's an item counter. Since it's a speedrun however, I press New Game a lot. Here, I've noticed that the item count's value get relocated to a new address every time I do that.
I've already created 3 pointer maps on different "New Game" instances over 3 game sessions (a total of 9 pointer maps). I end up with 0 results, no matter how high the offset.
What can I do here? Is this a lost cause?
The game is made in Unity, but I do not know the item counter's function in the Mono dissector.
Use code injection to get either the address itself or a non-static pointer to the address. Look up "injection copy" for more information. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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