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CE Stopwatch: With Simple Codes!

 
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Aylin
Master Cheater
Reputation: 7

Joined: 16 Feb 2017
Posts: 393

PostPosted: Sat Jun 01, 2019 1:41 pm    Post subject: CE Stopwatch: With Simple Codes! Reply with quote

With simple codes: Forward or Countdown Stopwatch.
Sometimes in the game: the enemy soldiers, the time of encounter
or I need to calculate the ranges in which some bonuses are active.
I think that's stopwatch and recorder, sees this work.
You use it as you wish.
Codes are completely CEF-induced. You can use it independently.

Just: Creator Aylin Wink

Image: https://i.hizliresim.com/gPjR6b.png



What it does:
1) Given value: Counts forward.
2) Given value: Counts down.
3) 3 units, "Time interval" records.
4) A certain time can be assigned to stop.
5) And into it, endless ideas can be added.

Enjoy it!

Code:
f = createForm(true)
f.Position = poDesktopCenter
f.Width = 260
f.Height = 140
f.caption="Stopwatch V1.0"
f.Font.Size = 9
f.Font.Style = "fsBold"

e1 = createEdit(f)
e1.Height = 23
e1.Width = 80
control_setPosition(e1, 60, 9)
e1.Text = "100"

e2 = createEdit(f)
e2.Height = 23
e2.Width = 80
control_setPosition(e2, 60, 40)
e2.Text = "0.0"

b1 = createButton(f)
control_setPosition(b1, 160, 7)
b1.caption="Start-Pause"

b2 = createButton(f)
control_setPosition(b2, 160, 38)
b2.caption="Reset"
b2.visible=true

b3 = createButton(f)
control_setPosition(b3, 160, 7)
b3.caption="Start-Pause"
b3.visible=false

cb1 = createCheckBox(f)
control_setPosition(cb1, 10, 68)
cb1.caption="Click Next Time"

l1 = createLabel(f)
control_setPosition(l1, 10, 12)
l1.caption="Start"

l2 = createLabel(f)
control_setPosition(l2, 10, 42)
l2.caption="Stop"

l3 = createLabel(f)
control_setPosition(l3, 70, 92)
l3.caption="Click  Record  Time:"

l4 = createLabel(f)
control_setPosition(l4, 30, 112)
l4.caption="0.0"

l5 = createLabel(f)
control_setPosition(l5, 110, 112)
l5.caption="0.0"

l6 = createLabel(f)
control_setPosition(l6, 200, 112)
l6.caption="0.0"

t1 = createTimer(f) t1.Interval = 100 t1.Enabled = false
t2 = createTimer(f) t2.Interval = 100 t2.Enabled = false
--------------------------------------------
b1.OnClick = function()
if t1.Enabled==true then
t1.Enabled=false
else
t1.Enabled=true
end
end

b3.OnClick = function()
if t2.Enabled==true then
t2.Enabled=false
else
t2.Enabled=true
end
end

b2.OnClick = function()
e1.Text='100'
e2.Text='0.0'
l4.caption='0.0'
l5.caption='0.0'
l6.caption='0.0'
t1.Enabled=false
t2.Enabled=false
end

t1.OnTimer = function()
if e1.Text=="0.0" or e1.Text=="" then
t1.Enabled=false
showMessage("Please enter a value for Start and Stop!\nSample: Start: 100 and Stop: 40.0")
e1.Text="100"
e2.Text="40.0"
else
e1.Text=((e1.Text)-0.1)
if e1.Text=="0.0" then
t1.Enabled=false
elseif e1.Text==e2.Text then
t1.Enabled=false
end
end
end

l4.OnClick = function() l4.Caption=e1.Text end

l5.OnClick = function() l5.Caption=e1.Text end

l6.OnClick = function() l6.Caption=e1.Text end

cb1.OnChange = function()
if cb1.Checked==true then
b1.visible=false
b3.visible=true
cb1.caption="Click Back Time"
else
b3.visible=false
b1.visible=true
cb1.caption="Click Next Time"
end
end

t2.OnTimer = function()
if e1.Text=="0.0" or e1.Text=="" then
t2.Enabled=false
showMessage("Please enter a value for Start and Stop!\nSample: Start: 100 and Stop: 40.0")
e1.Text="100"
e2.Text="40.0"
else
e1.Text=((e1.Text)+0.1)
if e1.Text==e2.Text then
t2.Enabled=false
end
end
end

f.OnClose = function()
CloseCE()
return caFree
end


EDIT: {
Thank you for your attention is Master @Corroder.
Added:

Code:
b2.visible=true
b3.visible=false
t2.Enabled=false --b2.OnClick..


I couldn't see problems for other issues, here's the video:
https://www.cocoscope.com/watch?v=23218
}

_________________
Hi Hitler Make a Youtube Web for Trainer
https://forum.cheatengine.org/viewtopic.php?t=609146
Enthusiastic people: Always one step ahead
Do not underestimate me Master: You were a beginner in the past


Last edited by Aylin on Sun Jun 02, 2019 2:39 pm; edited 2 times in total
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Corroder
Grandmaster Cheater
Reputation: 27

Joined: 10 Apr 2015
Posts: 987

PostPosted: Sun Jun 02, 2019 12:22 pm    Post subject: Reply with quote

I did a test:

1. if edit1.text = edit2.text - timer not stop

2. when timer run, button reset not set enable to false, then if the user clicks on reset button when timer run, nothing reset, the timer still running.

3.checkbox label caption. more easy to understand if set 'countdown' and 'count up' instead 'next' and back

4. Three elapsed timer record caption, give the same value. So, what these used for?

Anyhow, good job

_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL
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Aylin
Master Cheater
Reputation: 7

Joined: 16 Feb 2017
Posts: 393

PostPosted: Sun Jun 02, 2019 2:29 pm    Post subject: Reply with quote

Thank you for your attention is Master @Corroder.
Added:

Code:
b2.visible=true
b3.visible=false


I couldn't see problems for other issues, here's the video:
https://www.cocoscope.com/watch?v=23218

_________________
Hi Hitler Make a Youtube Web for Trainer
https://forum.cheatengine.org/viewtopic.php?t=609146
Enthusiastic people: Always one step ahead
Do not underestimate me Master: You were a beginner in the past
Back to top
View user's profile Send private message MSN Messenger
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