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How to assign a name to a base address?

 
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Drivium
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Joined: 16 Apr 2013
Posts: 44

PostPosted: Fri May 10, 2019 5:27 pm    Post subject: How to assign a name to a base address? Reply with quote

Here's what I want to do...

I want to use code like this:

Code:

[ENABLE]
aobscan(arraystart,00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 BC 05 D8 43 ?? ?? ?? 43 29 ?? ?? 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 26 3A 00 10 26 39 10 FF FF FF FF 10 32 5C 98 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 80 00 00 00 00 00 00 00 00 00 00 43 28 FB 38 00 00 00)
registersymbol(_playerbase)
label(_playerbase)

arraystart+78:
_playerbase:


[DISABLE]
unregistersymbol(_playerbase)


Except, instead of an array, I want to use a base address.

Check this pseudo code:

Code:
[ENABLE]
aobscan(arraystart,Cemu.exe+83BED5)
registersymbol(_playerbase)
label(_playerbase)

arraystart+78:
_playerbase:


[DISABLE]
unregistersymbol(_playerbase)


Obviously, it's not an aob, but I just don't know the correct syntax.

In other words, how can I call an address (Cemu.exe+83BED5) by name? Thanks in advance.
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TheyCallMeTim13
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Joined: 24 Feb 2017
Posts: 733
Location: 'Merica

PostPosted: Fri May 10, 2019 11:15 pm    Post subject: Reply with quote

Code:
[ENABLE]
label(_playerbase)
registersymbol(_playerbase)

Cemu.exe+83BED5+78:
_playerbase:


[DISABLE]
unregistersymbol(_playerbase)

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Drivium
Cheater
Reputation: 0

Joined: 16 Apr 2013
Posts: 44

PostPosted: Mon May 13, 2019 2:18 pm    Post subject: Reply with quote

TheyCallMeTim13 wrote:
Code:
[ENABLE]
label(_playerbase)
registersymbol(_playerbase)

Cemu.exe+83BED5+78:
_playerbase:


[DISABLE]
unregistersymbol(_playerbase)


Thank you!!!!
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