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Acidic92 Newbie cheater
Reputation: 0
Joined: 09 Sep 2017 Posts: 22
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Posted: Tue Jan 29, 2019 3:27 am Post subject: Create breakpoint on register/stack value - Feature Request |
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I am aware that in Cheat Engine you can set conditional breakpoints, but these breakpoints are only checked at a specific opcode where the breakpoint was set.
It would be nice to have a feature to debug/break the process conditionally.
For example:
Break if at any given moment `RAX == 0x393840329`
As far as I'm aware, this is not possible without specifying a location to put the breakpoint.
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OldCheatEngineUser Whateven rank
Reputation: 20
Joined: 01 Feb 2016 Posts: 1586
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Posted: Tue Jan 29, 2019 6:50 am Post subject: |
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you cant set breakpoints randomly, and it doesnt make sense as well.
because games have more than one thread, and different code pages and some threads only execute that specific page where others might be shared.
so you must find the instruction or at least the block you are interested in, then set a breakpoint and set condition.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Tue Jan 29, 2019 9:10 am Post subject: |
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set a break and trace at a often executed location and set the count to 9999999999999 or something and set the stop condition to what you want it to be
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Acidic92 Newbie cheater
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Joined: 09 Sep 2017 Posts: 22
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Posted: Sun Feb 03, 2019 7:34 am Post subject: |
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The only issue with the break and trace method is that it records all the data as it goes, which is super slow if the break could take a while.
It would be a perfect solution if it didn't record as it went it (as an option or something).
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