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Champ2k How do I cheat? Reputation: 0
Joined: 27 Jan 2019 Posts: 6
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Posted: Sun Jan 27, 2019 3:15 pm Post subject: FM Trainer |
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Hi all,
First post here (Not that I haven't browsed the forum)
I could do with some help on something I have been working on.
Now this is complete in terms of having my address and everything is working within the trainer but I would like to add to it.
Also it is completely made with Cheat Engine.
i.ibb.co/7WfGhV7/fmeditor1.png
i.ibb.co/1RGwt85/fme1.png
l.ibb.co/vdGqRM3/fme2.png[/img]
i.ibb.co/58L3kWr/fmeditor.png[/img]
i.ibb.co/0CrsmVj/fme3.png[/img]
I can not post url's yet so you will need to add https :// to view the images.
Now things I need some help with (Point me in the right direction)
I had a timer running so each time the stats changed they updated, but if you are on certain pages withing the game it starts flagging errors.
I had to remove this hence the "Refresh Stats" button.
How do I work round this?
The Menu -
As you can see I have used tabs, is there any menus with drop down boxes?
Thank you.
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OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
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Posted: Sun Jan 27, 2019 7:53 pm Post subject: |
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maybe a combobox?
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
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Champ2k How do I cheat? Reputation: 0
Joined: 27 Jan 2019 Posts: 6
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Posted: Mon Jan 28, 2019 2:40 am Post subject: |
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Not sure it would work to well.
Would it work if I had the address for the squad screen? Example - Run refresh stat if code = code, else do nothing ?
I use edit boxes to change the stats, user types in desired stat value then clicks the save button. .
How would I get the stats to update on exit of the edit box? Instead of clicking the save button.?
Sorry for the all the questions just trying to improve it a little.
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OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
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Posted: Mon Jan 28, 2019 7:10 am Post subject: |
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i just read again and noticed its made with ce so im not sure of what lua can do about combobox or listbox, but hey there are old topics that can help.
https://forum.cheatengine.org/viewtopic.php?p=5577381
https://forum.cheatengine.org/viewtopic.php?t=591755
yes its possible to discard save button, and timers can do that but im not sure why you are getting issues.
another way is when you receive en_change you save stats directly.
about "run refresh stat if code = code"
i would create a thread and share some of the required data between threads, or do it in your message loop.
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
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Champ2k How do I cheat? Reputation: 0
Joined: 27 Jan 2019 Posts: 6
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Posted: Tue Feb 05, 2019 3:27 am Post subject: |
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Sorry for the slow reply back.
i have sorted the "enter value when leaving edit box" which has enabled me to remove the save button.
The refresh stat issue is the values only show when on certain pages within the game, so clubs stats are visible when on the squad page & players stats are visible when viewing that player.
When the values are not available and people click the refresh button it throws up an error about not being able to retrieve the values.
As I am using Ce what code could i implement to show a message box warning the user and not run the code?
Thank you.
" i would create a thread and share some of the required data between threads, or do it in your message loop. "
I'm not that good but I will google and try and do some research on this.
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Champ2k How do I cheat? Reputation: 0
Joined: 27 Jan 2019 Posts: 6
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Posted: Fri Feb 08, 2019 5:52 am Post subject: |
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Right, I did some research and found errorOnLookupFailure(true) I will change to false once trainer is complete.
Stops any errors popping up and sets the return to 0.
Now my next question
Code: |
--Finance Monthly
FME19.MonthlyCorporate.Caption = readInteger("[[[[[fm.exe+")
FME19.MonthlyFundRaising.Caption = readInteger("[[[[[fm.exe")
FME19.MonthlyGateReceipts.Caption = readInteger("[[[[[fm.exe")
--WRITE BANK BALANCE
function ClubBalance1Exit(sender)
writeInteger ("[[[[[fm.exe" , getProperty (FME19_ClubBalance1,"Text"))
end
function ClubTransfer1Exit(sender)
writeInteger ("[[[[" , getProperty (FME19_ClubTransfer1,"Text"))
end
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Is there a faster way to code this instead of having 2000+ lines [/code]
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