HunkUmbrella How do I cheat? Reputation: 0
Joined: 13 Jan 2019 Posts: 1
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Posted: Sun Jan 13, 2019 12:02 pm Post subject: Help to crack Resident Evil 2 Remake Demo, before it dwn. |
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I tried, but because I am noobie, I did not get any usefull results, the release date is close and the demo will be shut soon.
Whats goals:
1.I want to locate knife code and put it in the item box or spawn in the inventory before Marvin scene
For what?:
After Marvin scene, location are changed and raily scripted to demo, want to try to roam before and maybe find some forgotten stuff by devs.
2.Able to add items in item box or inventory from full game (like fuse, chain cutter and other stuff)
For what?: For the same reason as the first goal, find some devs stuff that they did not clean up and document it for demo gaming history.
The guy called Hipo, claimed he already did this in a commentary section with my video about free roaming, but he did not add any details yet on this:
" Hippo
Just tested. you can only get as far as where you would climb through the window. unfortunately no zombies spawn and there isn't any prompts that let you interact with. on the plus side i am able to spawn ALL of the items in the game an they're all there from the full game. guns, ammo & key items. so all rooms and puzzles became accessible an they do work "
Please, cheatengine game community help me with that
Update///
Also Hippo replied:
Hippo
@CappelanLeon with cheat engine and using the value column of your matilda handgun to change the item into another item. still tinkering to get the guns working properly since they spawn in the inventory but the model doesn't in Leons hands
And I dont know how to find that pistol value column in memory viewer?
Update 2 .
I found knife durability and other crp but I can't find this dmn it item ID, I am doing something wrong.
Guys I really need your help here or advice.
Update 3.
Found inventory and gun lines, where should i go to find their IDs?
Last Update:
With the help of residentevilmodding forums managed to find pistol ID in memory view, problem solved, thread resolved.
Weapon ID differs from Item ID list, weapon is 00 00 00 00 01 00 00 when the item is 01 00 00 00 00 00 00 00
I hope this will help for others.
Last edited by HunkUmbrella on Mon Jan 14, 2019 4:38 am; edited 1 time in total |
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