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Emulator Memory Script.

 
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theboy181
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Joined: 26 Jan 2018
Posts: 90

PostPosted: Thu Dec 13, 2018 8:54 pm    Post subject: Emulator Memory Script. Reply with quote

I found an auto run program that helps remapping emulator memory in CE.

https://smashboards.com/threads/using-cheat-engine-with-dolphin.442909/

emurpm

I was hoping that I could edit it so that it would always default to the settings I use the most, but the add on seems to be encrypted.

Can anyone help me figure out a solution?

by default it sets the following

[emulator.exe+1234]+5678
64*1024

But I would like it to get set to when it starts.

20000000-80000000
0x81000000

Is there a way to have a version of this add on that is configurable? I would appreciate it.

Darkbyte had replied about this in a PM but I was unable to understand what he meant.

I can't currently check the file, but it should be possible. Look at what the menuitem click does when it's pressed, and then put that code in the autorun (or inside the script itself) and replace dialogs with values you want

When I try to change the form I get this error.

I changed the text box to populate 20000000-80000000

Error:...rogram Files (x86)\Cheat Engine 6.8.1\autorun\emurpm.lua:204: attempt to index a nil value (global 'frmEmuMemory')
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Dark Byte
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PostPosted: Fri Dec 14, 2018 1:42 am    Post subject: Reply with quote

the emurpm plugin at https://github.com/cheat-engine/cheat-engine/tree/master/Cheat%20Engine/bin/autorun should save the input you've given
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theboy181
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Joined: 26 Jan 2018
Posts: 90

PostPosted: Fri Dec 14, 2018 9:10 am    Post subject: Reply with quote

[Window Title]
Cheat Engine 6.8.1

[Content]
emurpm.lua error:...rogram Files (x86)\Cheat Engine 6.8.1\autorun\emurpm.lua:7: unexpected symbol near '<'

[OK]
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