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How to write a speedhack(C#) for UE4 game?

 
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HSergi
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Joined: 17 Dec 2017
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PostPosted: Mon Sep 10, 2018 5:02 am    Post subject: How to write a speedhack(C#) for UE4 game? Reply with quote

I have a little trainer written in C# for an UE4 game and I'd like to add speedhack function to it, similar to CE's speedhack.
Could you guys recommend what methods are used to write speedhacks, so I research and implement it in my trainer? Or maybe there's a solution somewhere on the forum?
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