Posted: Fri Aug 03, 2018 2:29 pm Post subject: 2d fighter
This is probably a simple thing to do but I'm curious how to make a punch or simple combo do 999 damage in a fighting game. Making the cpu have 1 health left was simple but that's not what I'm looking for
find where the damage is applied, change the amount subtracted to 999 instead of changing the enemy health to 1. Or backtrack further to how the damage is calculated or stored in memory and change that etc. _________________
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