Posted: Fri Jul 13, 2018 3:22 pm Post subject: How to find a multilevel pointer using a static Address?
The address keeps changing every time a new round is starting.I can easily find the value back using AOB, yet it still changes so I always have to do the same AOB scan, I was just wondering if there is a way to do a multilevel pointer scan for something that doesn't change or is just a game value.
For example the height of someone jumping.
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