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Open dissect data with struct and address

 
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jgoemat
Master Cheater
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Joined: 25 Sep 2011
Posts: 252

PostPosted: Mon Jul 16, 2018 9:00 pm    Post subject: Open dissect data with struct and address Reply with quote

This function will use an existing structure dissect window with the specified structure or create one if one doesn't exist and add the specified address as a string:

Code:
function AddAddressToStructureForm(structName, addressString)
  local frm = nil
  for i,v in ipairs(enumStructureForms()) do
    local struct = v.MainStruct
    if struct ~= nil then
      if struct.Name == structName then
        frm = v
        break
      end
    end
  end
  if frm == nil then
    -- TODO: Create new form
    createStructureForm(addressString, nil, structName)
    return
  end
  local col = frm.addColumn()
  col.AddressText = addressString
  col.Focused = true
  return col
end


Here's a sample script I'm using it in so they can enable/disable for a 'Unit' structure I have and a pointer to the last unit that was manually moved in the game:

Code:
[ENABLE]
{$lua}
if syntaxcheck then return end
local addr = string.format('%x', getAddressSafe('[pLastManuallyMovedUnit]'))
AddAddressToStructureForm('Unit', addr)
{$asm}

[DISABLE]
{$lua}
if syntaxcheck then return end
local addr = string.format('%x', getAddressSafe('[pLastManuallyMovedUnit]'))
AddAddressToStructureForm('Unit', addr)
{$asm}
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