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Zelda Classic Magic Meter Cheat

 
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mikegonzalez2k
How do I cheat?
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Joined: 25 Feb 2018
Posts: 3

PostPosted: Mon Apr 23, 2018 7:58 pm    Post subject: Zelda Classic Magic Meter Cheat Reply with quote

I'm playing the engine ZELDA CLASSIC.
The quest I'm currently doing has a green magic bar.

I'm trying to find the values for a green bar on the right that handles the amount of magic a player has. Not sure what starting value I should use, or which next since there are no defined scale.

Any ideas?

I have attached a screenshot for reference


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S O L U T I O N
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I've been thinking about how Zelda's magic meter works in other games like Zelda 2. Zelda 2 uses boxes to hold magic. Each box is worth 16 points. So when shield is cast it costs 16 magic (1 box), and when Jump is cast is costs 8 (half a box).

Based on that logic I'm trying to find the total magic I started with on this quest.

I currently have the Red Candle to test it.
I can use the candle exactly 12 times before it hits 0.
Therefore, it must be a multiple of 12.

Next I had to test some values for 1 cast.
I started by treating the candle the same way JUMP is treated in Zelda 2.
It costs 8, so 12 uses would be 8x12 = 96.

Thus, I set my initial value to 96.
I used the candle exactly once.
Then I set the next value to 96 - 8 = 88.

It found 96, and it had only one 2 Byte value that decremented to 88.

It looks like it's working because I set it to 192 to give me twice as much magic ( 96 * 2). It filled up my meter perfectly.



Zelda Swamplands.jpg
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