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[ANSWERED] Static Addresses

 
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Jawley
How do I cheat?
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PostPosted: Tue Apr 17, 2018 3:32 pm    Post subject: [ANSWERED] Static Addresses Reply with quote

Hey!

First, please excuse my terminology, I am not well versed in this yet.

Objective:
Ideally what I am trying to do is use my static addresses with my '"Process ID" + "Hex Value"', so I can essentially convert that to decimal to use in my C# application.

Issue:
When I attempt to "Pointer map" anything, I cannot find anything with the syntax that I want ("Proc.exe"+"Hex"). Even though I have done it before and I've come up with exactly what I need for other variables. As a visual representation I have attached two files showing what I am attempting to get versus what I am stuck with.

As I am still only 5-6 days into really digging this deep into Cheat Engine's functionality, I am obviously not very well versed in it. I have checked for a solution online, and nothing. If someone has a solution or suggestion, I am very much for it. Thanks!



c92d9c13999ff66d2d21f3f6d7b85a61.png
 Description:
Attempting to get this format
 Filesize:  3.91 KB
 Viewed:  8829 Time(s)

c92d9c13999ff66d2d21f3f6d7b85a61.png



6f0d337c200ac360dabcae65012ce87c.png
 Description:
Stuck with this format
 Filesize:  4.25 KB
 Viewed:  8829 Time(s)

6f0d337c200ac360dabcae65012ce87c.png




Last edited by Jawley on Tue Apr 17, 2018 8:00 pm; edited 1 time in total
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TheyCallMeTim13
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PostPosted: Tue Apr 17, 2018 4:35 pm    Post subject: Reply with quote

What did you search for?

https://www.google.com/search?q=cheat+engine+pointers

search results
1: forum.cheatengine.org - Pointer tutorials
2: http://wiki.cheatengine.org/index.php?title=Tutorials:Pointers
3: https://www.youtube.com/watch?v=yy2Da6Y8EZA


But this is what I recommend.
Cheat Engine Tutorials by Stephen Chapman
Cheat Engine 6.4 Tutorial Part 7: Introduction to Pointer Scanning!

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Jawley
How do I cheat?
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PostPosted: Tue Apr 17, 2018 5:09 pm    Post subject: Reply with quote

Thanks for the reply.

I had searched around for pointer tutorials and videos just to see, but I had found nothing pertaining to my specific application of static addresses and pointers. I will take a look at some of these before I post again, and if it solves my issue I will reply to this as well. Thanks again TheyCallMeTim13.
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TheyCallMeTim13
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PostPosted: Tue Apr 17, 2018 5:22 pm    Post subject: Reply with quote

Just understand that the game your working on my not have any 1 level pointers. They may only by 5 and up , or 10 and up.
i.e.:
Code:
[[[[Game.exe+123]+ABC]+456]+DEF]+789

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Jawley
How do I cheat?
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PostPosted: Tue Apr 17, 2018 6:03 pm    Post subject: Reply with quote

So I think my question really is this. I've got values that I'm attempting to update for a newer version of the game. I have the old and new version of the game, and the correct syntax (proc.exe+0000000). I've been comparing the values of the old version of the game and I've run into the issue with obviously trying to find the syntax for the new variant of it. I'm trying to figure out how to word obstruction. I've attached a screenshot from my tablet to my computer (since I'm away from the computer). The 7FF71772AAC links with the "mk10.exe+0123a3ac", I'm not understanding where that link comes from when I can't point scan my new value, which is still a 7FF* static address. I don't know if I'm missing something while trying to navigate cheat engine, or what. But I will continue to look into it when I get home. (The C# application was a program from someone else, not mine). Sorry about the giant essay, you don't have to continue help, I'm just adding to this as I'm still away.


IMG_0042.PNG
 Description:
New version, incorrect syntax
 Filesize:  376.43 KB
 Viewed:  8720 Time(s)

IMG_0042.PNG



IMG_0041.PNG
 Description:
Old version, correct syntax
 Filesize:  501.66 KB
 Viewed:  8720 Time(s)

IMG_0041.PNG


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TheyCallMeTim13
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PostPosted: Tue Apr 17, 2018 6:45 pm    Post subject: Reply with quote

Check Memory View form -> View -> Show Module addresses.

But with the update the game may not be module based. And those are all single level, which I haven't seen in a game for a long time.

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Jawley
How do I cheat?
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PostPosted: Tue Apr 17, 2018 7:50 pm    Post subject: Reply with quote

TheyCallMeTim13 wrote:
Check Memory View form -> View -> Show Module addresses.

But with the update the game may not be module based. And those are all single level, which I haven't seen in a game for a long time.


That worked exactly the way I was hoping, thanks again for all the help. It was just some simple help with navigating CE.
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