LtO Advanced Cheater Reputation: 0
Joined: 09 Mar 2015 Posts: 71
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Posted: Mon Apr 02, 2018 3:10 am Post subject: How to pause flash process? |
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I want to pause/break my flash game/process, to be able to access the codes before jit compilation (of part of the code) starts... Cuz certain codes I can only access at that point (except if I find/see the jitted codes too but that's a more complicated solution.
So I tried it but with normal pause of the process won't work well since the process needs to be loaded into the memory but not jit compiled yet... I was told to do this with windebug too, but when doing that, the process breaks early when you attach debugger to flash, but problem is I can't find the code yet in memory, it seems a new flashplayerplugin process is started when you run an app, but by then the jit compilation is mostly done already... I do guess Windbg probably breaks too early before the game is loaded into memory, cuz in none of the processes I can find any code... How could I solve this?
It would be by far the best way for me to achieve what I want...
It would also be hard to use standalone flashplayer for this game since it is wrapped around in a php page with info and parameters...
Help much appreciated!
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LtO Advanced Cheater Reputation: 0
Joined: 09 Mar 2015 Posts: 71
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Posted: Mon Apr 02, 2018 11:55 am Post subject: |
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I managed once or twice now to get it working, however it's hard to pause the process with cheat engine at the right moment, I see now the moment you need to pause it is when the screen turns all white. Wouldn't there be an easier way to do this? I really need it.
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