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Cheat Engine on Mulitplayer Games

 
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ELITE_eNergizer
Newbie cheater
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Joined: 01 Feb 2007
Posts: 18

PostPosted: Thu Feb 01, 2007 5:26 pm    Post subject: Cheat Engine on Mulitplayer Games Reply with quote

Hey, I just started using this program yesterday and it's so awsome! I'm a little experienced with these addresses and values by using gameshark and finding new codes on the ps2 by using the computer.

Anyways my question is, can you change stuff in multiplayer games that are non-movement related? And i'm talking about me being a client and having lets say a hacked uber char and such.

So far i've tried this on World of Warcraft, Paintball 2 (quake 2 mod), and enemy territory.

I did the CE tutorial but i still have troubles finding these codes to edit your health, invincibility, ammo and such. I would really appreciate the help.
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I Relix I
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Joined: 25 Jan 2007
Posts: 14

PostPosted: Thu Feb 01, 2007 8:07 pm    Post subject: Reply with quote

Like ammo, and level, money and things? If so yes, unless its server sided, even then you may be able to change it as I've read if you change whatever accesses the address.

Also side question, did you do anything effecting WoW or did you just attach it? Did you get a warning or any negatives? Shocked
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ELITE_eNergizer
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Joined: 01 Feb 2007
Posts: 18

PostPosted: Thu Feb 01, 2007 9:12 pm    Post subject: Reply with quote

Well I have only managed to speed hack WoW and climb mountains which were addresses that i found from another site. I used process guard to block WoW.exe reading my files.

I've been trying to modify my buffs and stats in WoW but i still can't. I don't know which is the right address and how to modify the values/effect to my liking. Can someone teach me for finding these addresses and hacking fps games? I've been trying all day, and yeah i checked in the search about the WoW buff.

New:

Can someone help me find these addresses for some game so i can actually see how it works on mulitplayer games, I'm still searching since yesterday. I've tried changing the scan type to unknown initial value and losing health and search decreased value for next scan. Then i heal myself and search for increased value. So far i tried this for 4 and 2 bytes but i still haven't found the address. I also tried looking for my buffs this way.

And i tried looking for my stats by looking for exact value but i'm not sure the stat would be the exact value for the address, is it in the code injection that gives me the stat, or is it the same value in the address? So far i haven't found any codes to help me. I don't understand why i can't find them, can someone help me find codes for some multiplayer game so i can see how it works? And tell me in what cases would the double, the float and the bytes be used for?
I know these are a lot of questions and problems but i would really appreciate the help. Very Happy

I got the hotkeys working, i had to reinstall.


Last edited by ELITE_eNergizer on Sat Feb 03, 2007 3:58 am; edited 1 time in total
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lbiswim
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Joined: 02 Feb 2007
Posts: 23

PostPosted: Fri Feb 02, 2007 8:01 pm    Post subject: Reply with quote

Nice ^^
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g3k0
How do I cheat?
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Joined: 30 Jan 2007
Posts: 3

PostPosted: Sat Feb 03, 2007 3:15 pm    Post subject: Reply with quote

I've used memory scanners on PB2. While hosting I have successfully done ammo and grenades. Theoretically you could hack anything because you are hosting. The only client side thing I have found is speed though.
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ELITE_eNergizer
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Joined: 01 Feb 2007
Posts: 18

PostPosted: Sun Feb 04, 2007 3:03 pm    Post subject: Reply with quote

I have realized that you can't use Cheat Engine to change things in the game which are server-sided, for example any game that is basicly connected to a server. The packets that are changed from the Cheat Engine that are sent to host are refused. But if you're the host of the game, you pretty much influence everything.

Movement can be hacked though because speed hacking WoW live and mountain climbing works, same with most games.

Right now i am looking for a teleporting code for WoW since that it also based on movement.

And by the way, i finally found some codes but unfortunately i realized that they don't work client-sided Sad .
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