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ILOVECARZ95 Newbie cheater
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Joined: 13 Mar 2015 Posts: 16 Location: Newcastle
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Posted: Tue Dec 13, 2016 2:58 pm Post subject: How To Find A Point in game memory from an address in a save |
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| Okay so I have found what I was looking for in my Scarface saved game now I have a question for the future, is there a special way to calculate where the point in process memory will be based on where the address is in the saved game?
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Zanzer I post too much
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Joined: 09 Jun 2013 Posts: 3278
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Posted: Tue Dec 13, 2016 5:45 pm Post subject: |
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| Only if the game stores the exact bytes, as they appear in memory. Very unlikely.
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Kavvman Master Cheater
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Joined: 17 Apr 2004 Posts: 316
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Posted: Tue Dec 13, 2016 6:42 pm Post subject: |
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Yeah. But you can find them easily later when you have found them once.
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ILOVECARZ95 Newbie cheater
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Joined: 13 Mar 2015 Posts: 16 Location: Newcastle
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Posted: Wed Dec 14, 2016 8:53 am Post subject: |
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hey people thanks for the replys, I didn't know it depended on the bytes, I thought there would be a calculation you could do to find the address in memory.
and ye ViZZion you are right, I know the hex address where the value is in my save game so I can get to it whenever I want.
thanks again people.
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ILOVECARZ95 Newbie cheater
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Joined: 13 Mar 2015 Posts: 16 Location: Newcastle
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Posted: Thu Dec 15, 2016 2:25 pm Post subject: |
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And also, some fine person may help me with an answer to this, is it possible to add all the trigger points and mansion damage from the very first mission, because there is texture glitch where there should be damage.
if anyone plays this and does the first mission they'll see what I mean they are obviously triggers stored somewhere, maybe in a code cave?
I would now know how to start looking for this kind of thing though
Also mansion value hex byte 35 gives you mansion style from the start of the game but the outside of the mansion is untouched, but on the first mission when you go outside from your underground passageway there is a load screen, which probably renders the exterior damage.
thanks again.
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