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How To Find A Point in game memory from an address in a save

 
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ILOVECARZ95
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Joined: 13 Mar 2015
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Location: Newcastle

PostPosted: Tue Dec 13, 2016 2:58 pm    Post subject: How To Find A Point in game memory from an address in a save Reply with quote

Okay so I have found what I was looking for in my Scarface saved game now I have a question for the future, is there a special way to calculate where the point in process memory will be based on where the address is in the saved game?
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Zanzer
I post too much
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Joined: 09 Jun 2013
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PostPosted: Tue Dec 13, 2016 5:45 pm    Post subject: Reply with quote

Only if the game stores the exact bytes, as they appear in memory. Very unlikely.
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Kavvman
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PostPosted: Tue Dec 13, 2016 6:42 pm    Post subject: Reply with quote

Yeah. But you can find them easily later when you have found them once.
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ILOVECARZ95
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Location: Newcastle

PostPosted: Wed Dec 14, 2016 8:53 am    Post subject: Reply with quote

hey people thanks for the replys, I didn't know it depended on the bytes, I thought there would be a calculation you could do to find the address in memory.

and ye ViZZion you are right, I know the hex address where the value is in my save game so I can get to it whenever I want. Smile

thanks again people. Smile
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ILOVECARZ95
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Joined: 13 Mar 2015
Posts: 16
Location: Newcastle

PostPosted: Thu Dec 15, 2016 2:25 pm    Post subject: Reply with quote

And also, some fine person may help me with an answer to this, is it possible to add all the trigger points and mansion damage from the very first mission, because there is texture glitch where there should be damage.

if anyone plays this and does the first mission they'll see what I mean they are obviously triggers stored somewhere, maybe in a code cave?

I would now know how to start looking for this kind of thing though

Also mansion value hex byte 35 gives you mansion style from the start of the game but the outside of the mansion is untouched, but on the first mission when you go outside from your underground passageway there is a load screen, which probably renders the exterior damage.

thanks again.
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