Find your strength attribute and trace what accesses it when you deal damage.
Find the enemy's health and trace what accesses it when it takes damage.
If the weapon has durability, find that and dissect the structure looking for damage.
That might be AVM2 bytecode instead of machinecode, as that appears to be a flash game. Download the .swf, decompile it (JPEXS is free), find what you want in the decompiled source, make whatever changes you want, and use the two AoBs (pre-change and post-change). Use Google to find tutorials if you need more help.
If you can give more bytes around that area using the hex view in the memory viewer, I can give a better guess as to whether that's bytecode or machinecode (it's probably not generic data). _________________
I don't know where I'm going, but I'll figure it out when I get there.
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