Posted: Sun Sep 11, 2016 8:53 pm Post subject: Can Cheat Engine be made compatible with PPC
So, I have a question. I'm modding a game that is written in PPC rather than the x86-64 ASM intstruction set. Is there a way to get CE to be able to modify and write to PPC instructions?
Joined: 09 May 2003 Posts: 25788 Location: The netherlands
Posted: Mon Sep 12, 2016 3:41 am Post subject:
i'm assuming you're talking about an emulator:
you can use lua to register a crosscompiler binutils package for PPC That will let you view and edit memory using ppc instructions.
(but don't even think for a moment that debugging will work) _________________
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i'm assuming you're talking about an emulator:
you can use lua to register a crosscompiler binutils package for PPC That will let you view and edit memory using ppc instructions.
(but don't even think for a moment that debugging will work)
Yep, I was Dark Byte. Thanks by the way. I wanted to include some PPC in a trainer to check to see how many times a value is written to. I do thank you for the help though.
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