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Can Cheat Engine be made compatible with PPC

 
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Reclaimer Shawn
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PostPosted: Sun Sep 11, 2016 8:53 pm    Post subject: Can Cheat Engine be made compatible with PPC Reply with quote

So, I have a question. I'm modding a game that is written in PPC rather than the x86-64 ASM intstruction set. Is there a way to get CE to be able to modify and write to PPC instructions?
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Zanzer
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PostPosted: Sun Sep 11, 2016 9:22 pm    Post subject: Reply with quote

Does Cheat Engine even run on that processor?
Or are you using some kind of emulator?
Did you attach Cheat Engine to the emulator?
Or are you playing on a Mac?
http://forum.cheatengine.org/viewtopic.php?p=5660106
http://forum.cheatengine.org/viewtopic.php?p=2241145
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Dark Byte
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PostPosted: Mon Sep 12, 2016 3:41 am    Post subject: Reply with quote

i'm assuming you're talking about an emulator:
you can use lua to register a crosscompiler binutils package for PPC That will let you view and edit memory using ppc instructions.

(but don't even think for a moment that debugging will work)

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Reclaimer Shawn
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PostPosted: Mon Sep 12, 2016 5:23 pm    Post subject: Reply with quote

Dark Byte wrote:
i'm assuming you're talking about an emulator:
you can use lua to register a crosscompiler binutils package for PPC That will let you view and edit memory using ppc instructions.

(but don't even think for a moment that debugging will work)


Yep, I was Dark Byte. Thanks by the way. I wanted to include some PPC in a trainer to check to see how many times a value is written to. I do thank you for the help though.
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