|
Cheat Engine The Official Site of Cheat Engine
|
View previous topic :: View next topic |
Author |
Message |
panraven Grandmaster Cheater Reputation: 55
Joined: 01 Oct 2008 Posts: 941
|
Posted: Sat Aug 07, 2021 5:13 pm Post subject: Memory Region Relative Address |
|
|
Hi,
in hacking an unity wasm game < ? not sure, its unityweb CODE file is in asm.js /emscripten (?) format > on 64bit chrome, found that the address is represent as *<memory-region-base + 32bit-offset>.
For example, if in memory address 0x7f0012345678, it has a 32bit value of 0x4001000,
where the memory address is inside a memory-region of base 0x7f0010000000,
then in above *<...> format, it point to an address as
0x7f0010000000 + 0x4001000 = 0x7f0014001000.
If it do represent in above format, such address must point to its own memory region.
Not sure if ce has the facility so that such address format can be use in navigation of memory viewer (should be possible with lua) or data-dissect (possible?) ?
It should be better support by ce, so that, like by marking a memory-region as addressing in above format, then data-dissect automatic apply the addressing within this memory region.
Thank you~
_________________
- Retarded. |
|
Back to top |
|
|
Dark Byte Site Admin Reputation: 457
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
|
|
Back to top |
|
|
panraven Grandmaster Cheater Reputation: 55
Joined: 01 Oct 2008 Posts: 941
|
Posted: Sun Aug 08, 2021 8:35 am Post subject: |
|
|
Thank you the reply.
I download the lua together with the *.frm
https://github.com/cheat-engine/cheat-engine/blob/master/Cheat%20Engine/bin/autorun/emurpm.frm
The ce has the menu item to set memory base and size now.
But not known if I mistake something, it seems not work as expected.
Here a screenshot.
Before apply the emurpm effect, I note the process Id and I verified that the memory region base is
0x64e0f804000, of size 0x10000000 (256M).
So I set the values on the two box, press '(re) set address', but no visible effect.
Then I click the auto-activate check box, open another process then open again this game/chrome process.
It print 'emurpm.OnProcessOpened' when opening process.
Then I try scan for some values, no result at all.
I try enter the previous result memory address ( 64E1321EE20 ) or its calcuated offset (32bit 0x3a1ae20) , all show ??.
I also try another size, eg 10000000 or 100000000, in case '262144' doesn't mean 256M memory.
Am I doing wrong on using emurpm?
Thank you~
ADDED:
Possible to added "Custom Pointer Type", eg. for Data Dissect?
Description: |
|
Filesize: |
78.06 KB |
Viewed: |
1263 Time(s) |
|
_________________
- Retarded. |
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|