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infinity Health

 
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Yolpeone
How do I cheat?
Reputation: 0

Joined: 19 Jul 2016
Posts: 6

PostPosted: Fri Aug 05, 2016 7:45 pm    Post subject: infinity Health Reply with quote

Helloy guys i got some problems i try since few days to make my script that my player dont get dmg.

i just found the offsets for the full health / current health / and player base
and i tried to aob injection.

well maybe im to dumb to write it in a good code but nothing works well
everytime i try the code that i write my player stack on the health but the enemies too or my health goes up too 30000000 or something like that.
well i dont know how to work with the lea code inside it hopefully someone can help me.


the injection is the orginal code

i tried so much im tired !

hopefully some one can help me! peace out



injection.png
 Description:
 Filesize:  10.41 KB
 Viewed:  2710 Time(s)

injection.png



eax,ecx.png
 Description:
 Filesize:  139.6 KB
 Viewed:  2710 Time(s)

eax,ecx.png



offsets!.png
 Description:
 Filesize:  56.1 KB
 Viewed:  2710 Time(s)

offsets!.png


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Matze500
Expert Cheater
Reputation: 8

Joined: 25 Jan 2012
Posts: 241
Location: Germany

PostPosted: Fri Aug 05, 2016 8:49 pm    Post subject: Reply with quote

First a few questions.

In which register on which instruction is your playerbase?
Is it eax before or after the lea or is it one of the other registers?

First you have to do make an compare on cmp [register+54],#10 then a jne code or an other label i would rewrite the line jmp code to jmp newmem and would compare there.
Then you have to move [register+28] in ecx.

Replace register with the baseaddress register.

It would look like this then if in eax is the baseaddress and thats the correct line:

Code:
newmem:
cmp [eax+54],#10
jne code
mov ecx,[eax+28]
code:
mov [eax],ecx
lea eax,[esi+8]
jmp return

INJECT:
jmp newmem
return:


Greets Matze

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