Posted: Sun May 08, 2016 9:31 pm Post subject: Dbvm (find out what accesses this address)
I've been using CE to scan a game that closes when attaching in any mode other than dbvm. But when using Dbvm everything works fine until i try and use find out what accesses this address to find a static address. So this leads me to believe that the game is picking up on the debugger that is being attached.
It also might help that when the game does close it gives an error which is the same one i get when trying to use ollydbg. So basically my question here is does this scan use dbvm still or does it use windows debugger instead? And is there any other way to do these scans other than a pointer scan? Maybe make an offline memory dump somehow and scan that idk.
Thanks for any help, i'm still fairly new to CE and i dont know all the inner workings yet.
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