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Change car specs

 
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LM70
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PostPosted: Wed Apr 27, 2016 12:46 pm    Post subject: Change car specs Reply with quote

How can i change car horsepower in nfs ug2 .... I can change the money but cannot change car specs

Please help
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finnegan waking up
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PostPosted: Thu Apr 28, 2016 5:34 am    Post subject: Reply with quote

probably can't. sometimes car specs can be pretty hard coded into a game. sometimes they're easy to edit in a text file like in gta
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atom0s
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PostPosted: Thu Apr 28, 2016 10:22 am    Post subject: Reply with quote

greatsage wrote:
probably can't. sometimes car specs can be pretty hard coded into a game. sometimes they're easy to edit in a text file like in gta


What difference does that make if its hardcoded or not? If it's a single player game anything can be edited. Just have to find where the stats are located for the given car. In some cases, reversing the file structures and edited those may be easier, but definitely possible.

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++METHOS
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PostPosted: Thu Apr 28, 2016 10:41 am    Post subject: Reply with quote

Yes, definitely possible. It's really easy if it's a mono target or has symbols for everything.
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finnegan waking up
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PostPosted: Thu Apr 28, 2016 12:28 pm    Post subject: Reply with quote

atom0s wrote:
greatsage wrote:
probably can't. sometimes car specs can be pretty hard coded into a game. sometimes they're easy to edit in a text file like in gta


What difference does that make if its hardcoded or not? If it's a single player game anything can be edited. Just have to find where the stats are located for the given car. In some cases, reversing the file structures and edited those may be easier, but definitely possible.

ofc all things are possible, but you'd be surprised how some safety mechanisms in games can work.
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LM70
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PostPosted: Thu Apr 28, 2016 1:43 pm    Post subject: Reply with quote

[quote="++METHOS"]Yes, definitely possible. It's really easy if it's a mono target or has symbols for everything.[/quote]



Can u please give me an example ....i am a total novice
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++METHOS
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PostPosted: Thu Apr 28, 2016 1:48 pm    Post subject: Reply with quote

An example of what, exactly?
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LM70
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PostPosted: Thu Apr 28, 2016 2:10 pm    Post subject: Reply with quote

[quote="++METHOS"]An example of what, exactly?[/quote].

What is a monotarget ?? How to identify it ? How to identify different codes or where can i find a tutorial to answer these questions and get help ..........any help is appreciable
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Cake-san
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PostPosted: Thu Apr 28, 2016 2:31 pm    Post subject: Reply with quote

nfs ug2 used EAGL engine.
https://en.wikipedia.org/wiki/EA_Canada#EA_Graphics_Library

It's pretty rare for dev to make a high end racing game on mono,though.

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PostPosted: Thu Apr 28, 2016 2:46 pm    Post subject: Reply with quote

LM70-
I would recommend going through the CE tutorial if you haven't already.

Regarding mono targets, you can google that stuff and read this forum to learn about it.

I'm not sure about your other question.
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atom0s
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PostPosted: Thu Apr 28, 2016 9:18 pm    Post subject: Reply with quote

greatsage wrote:
atom0s wrote:
greatsage wrote:
probably can't. sometimes car specs can be pretty hard coded into a game. sometimes they're easy to edit in a text file like in gta


What difference does that make if its hardcoded or not? If it's a single player game anything can be edited. Just have to find where the stats are located for the given car. In some cases, reversing the file structures and edited those may be easier, but definitely possible.

ofc all things are possible, but you'd be surprised how some safety mechanisms in games can work.


Safety mechanisms that all reside on your machine since it's single player.
Nothing that can't be bypassed or removed entirely.

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