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Help finding the player base

 
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Loset
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PostPosted: Wed Jan 13, 2016 11:15 am    Post subject: Help finding the player base Reply with quote

I searched for pointers for both health and Y coordinate

Health is in
[[[[["RendDX9.dll"+00244AE0]+60]+cc]+4]+3c]+10

Vector for position is in
[[[["RendDX9.dll"+00244AE0]+60]+cc]+4]+bc

they are very similar yet I expected them to be the same level

so I cant realy understand where is the player base realy?

I thought maybe the 4 offset is the offset of player list but changing it didnt get me the Coordinates of the bots I spawned to test it
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hhhuut
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PostPosted: Wed Jan 13, 2016 11:21 am    Post subject: Reply with quote

A player as that usually is one object where every data related to that specific player is stored, but (depends on the developer) it may include an entity, a texture, a list of all the display value (like health), etc.

So only seldomly it's just "The PLayer" as a list of all data in the same structure ...
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Loset
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PostPosted: Wed Jan 13, 2016 11:43 am    Post subject: Reply with quote

hhhuut wrote:
A player as that usually is one object where every data related to that specific player is stored, but (depends on the developer) it may include an entity, a texture, a list of all the display value (like health), etc.

So only seldomly it's just "The PLayer" as a list of all data in the same structure ...


but I expected 1 of those offsets to be the player list or something
but I can seem to find the next player health just by messing around with the offsets
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