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need to know any programming language to become good withCE?

 
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Calvin99
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PostPosted: Thu Dec 10, 2015 6:44 pm    Post subject: need to know any programming language to become good withCE? Reply with quote

Sorry for the shitty subject name it didnt fit Laughing
Anyway i couldnt find a forum topic for help so i thought this was my second best bet to post. So, do you need to know any knowlede of programming to make good use of CE like i tried the tutorial but i failed and somehow crashed the tutorial (lol) like i already use cheat engine for some time but i only know the most basic stuff Razz So do you need any knowledge before hand or can you just start without? (if my english is shit im sory)
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Zanzer
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PostPosted: Thu Dec 10, 2015 7:15 pm    Post subject: Reply with quote

It certainly helps to have some programming knowledge.
I wouldn't say you need to be an assembly programmer to build scripts.
Just get a nice reference to lookup instructions and such.
Once you learn the basic instructions and figure out how pointers work, you should be well on your way.
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atom0s
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PostPosted: Thu Dec 10, 2015 8:28 pm    Post subject: Reply with quote

Understanding ASM is a huge plus when it comes to debugging.

Learning Lua for scripting is another plus if you want to get into that side of things with CE too.

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ParkourPenguin
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PostPosted: Thu Dec 10, 2015 9:15 pm    Post subject: Reply with quote

You don't need to have any knowledge of a higher-level programming language, but it helps. For example, pointers are a thing in some programming languages (e.g. C++).

Knowing x86 assembly is very useful for understanding how a game works without needing the source code for it. You don't have to understand everything about it (e.g. what a stack frame is), but as long as you know the basics like what mov [ebx],eax does, that's good enough for writing simple scripts.

Lua is also a thing that's built into CE, so knowing it is useful. If you do want to learn this, study the basics of Lua itself first, then start looking through the main.lua file in the main CE directory using notepad or something. It contains documentation on most of the Lua functions CE has built into it.

Experience comes with time. Start out with simple things, like searching and changing values, then go onto other things, like making AA scripts or Lua scripts. There are lots of tutorials here that can help you with this stuff. I'm not sure if there are any written in your native language, though (sorry).

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Anubis2048
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PostPosted: Sat Dec 26, 2015 11:49 pm    Post subject: Reply with quote

atom0s wrote:
Understanding ASM is a huge plus when it comes to debugging.

Learning Lua for scripting is another plus if you want to get into that side of things with CE too.


Although it does take a lot to learn ASM, and it's platform specific too, so you gotta be sure which platform you learn it for.

I learned a decent amount of MIPS Assembly, but it's useless on a desktop computer, or any Intel or ARM chip in general... Was a great experience though.
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