Matukaa How do I cheat?
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Joined: 16 Dec 2015 Posts: 5
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Posted: Wed Dec 16, 2015 7:45 am Post subject: CE DBVM BSoD |
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Hey guys!
I've been trying to make a trainer in c++ for BoI: Afterbirth, made quite a nice progress, but I found myself in need of calling a function. For tracking down the call I wanted to try Ultimap, but that required me to load DBVM. My system is capable of loading it, but as soon as I tried to do so, I got a bsod, with the message "clock_watchdog_timeout"
I looked it up on the internet, and this is what I tried to do so far:
Reduce the number of clocks. First time I launched with 4 cores, still crashed, moved down to 2 (same results with 3), it didn't crash with "clock_watchdog_timeout", and it seemed to work, but after 5-6 seconds, I got another bsod, now saying critical process died.
I tried to use compatibility mode for Windows 7, needless to say, it crashed just as nice. So after the 10th BSoD and an hour of browsing your forums, trying every tip to solve my problem and failing I decided to ask for your help.
My system specs:
Intel Core i7-4720HQ, supports DBVM (at least CE tells me so, and is enabled in the BIOS)
8 GB RAM
OS: Windows 10 64-bit.
Could you help me please? I don't want to experiment with different techniques anymore, since I'm afraid I'll rekt my own laptop. What shall I do?
PS.: When I loaded with 2 cores only, it told me that it uses DBVM version 8. I read somewhere that there is a version 9, I didn't try it yet, should i?
PS2.: If you can tell me an alternative on how to track down function calls and how to determine what parameter is given to that function (going back to static addresses, since I want to use bytecodes to inject into the application using C++'s WriteProcessMemory(), so I'll need to generate them myself), it would be just as fine. I wanted to use Ultimap since it seems a really easy way of tracking down calls
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