Posted: Sat Dec 05, 2015 5:02 pm Post subject: List goes blank on next scan
So I want to freeze the health value in a flash game. I typed the maximum value and clicked "first scan" and I get a lot of values like usual, but when I lose some health, type in the new value and press "next scan", the list just goes empty and and says "Found:0". Which is obviously bullshi* considering I'm looking right at that value, so how can't cheat engine find it?
P.S I did select the "pugin-container.exe" from the process list.
It might be a different value type.
It could be encrypted.
If it's a floating point number, it could have a different system of rounding than what you were expecting.
Try an unknown initial value scan and increased/decreased value scans with the different value types. I'd check 4 byte, double, then float. You can skip 4 byte if you're sure it's a floating point number.
If that doesn't pan out, try changed/unchanged value scans. It usually gets encrypted values that would be missed with only increased/decreased value scans. _________________
I don't know where I'm going, but I'll figure it out when I get there.
It might be a different value type.
It could be encrypted.
If it's a floating point number, it could have a different system of rounding than what you were expecting.
Try an unknown initial value scan and increased/decreased value scans with the different value types. I'd check 4 byte, double, then float. You can skip 4 byte if you're sure it's a floating point number.
If that doesn't pan out, try changed/unchanged value scans. It usually gets encrypted values that would be missed with only increased/decreased value scans.
Cheers!
It turned out to be a floating point number.
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