http://forum.cheatengine.org/viewtopic.php?t=585676
Your post makes no sense. You just find what you're looking for by searching for it, then change it depending on what you want to change it to. If you don't understand this, do the CE tutorial. If you still don't understand, try studying basic computer science in how data is stored.
http://forum.cheatengine.org/viewtopic.php?t=585595
I don't know why you have flash stuff in this post (.swf file), but I think you're looking for the definition of bytecode. Find whatever bytecode you want to replace using the .net reflector (idk how, never used it before; use Google), then replace it with whatever you want using CE. You'll probably have to use some reference that translates the bytecode into something readable (for example, this). _________________
I don't know where I'm going, but I'll figure it out when I get there.
When dealing with .NET games you don't actually /need/ special tools to make AOB scans for code changes, you can do the basic/direct stuff without them. _________________
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