aerosolsupa How do I cheat?
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Joined: 08 Dec 2015 Posts: 1
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Posted: Tue Dec 08, 2015 4:41 am Post subject: Disabling Dinput on FF7 |
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Hello. My name is to the left and I'm here for a little help, or a finger pointing in the right direction.
I don't expect there to actually be an easy(ish) answer to this question as, if there were, I'd expect that the problem would be solved already. Still, I didn't think it'd hurt to ask you guys anyway.
The game in question is Final Fantasy 7's Steam release and all I want to do is trick the game into thinking a controller isn't connected so that it doesn't try to use Dinput for everything. I use a PS3 controller with an Xinput wrapper and as you guys know, Xinput and Dinput don't translate one-to-one. I can map the controller to keyboard presses, but FF7 doesn't care. It sees a Dinput controller, so that's the input it's paying attention to. If I press the corresponding button on the keyboard itself, it works fine. But going from Xinput -> JoyToKey -> FF7 acts just like it's an Xinput controller masquerading as a Dinput one and that's no good.
So, simply, I want to make FF7 that there is no Dinput controller to think of and to be a good boy and listen to the "keyboard" (which is really JoyToKey. Don't tell FF7).
Thanks for your time folks.
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