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Getting back to the main code

 
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desertricker
Advanced Cheater
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Joined: 20 Jan 2013
Posts: 55
Location: 127.0.0.1

PostPosted: Sat Nov 28, 2015 11:00 am    Post subject: Getting back to the main code Reply with quote

I can put a breakpoint on a memory region in Ollydbg, so whenever the process accesses the specificed section of the memory, it breaks. But I couldn't find anything like this when I opened up the "memory regions" tab in cheat engine. I want to get back to the main code after I break into a thread. Is there a way to do this in cheat engine?
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akumakuja28
Master Cheater
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Joined: 28 Jun 2015
Posts: 432

PostPosted: Sat Nov 28, 2015 10:06 pm    Post subject: Re: Getting back to the main code Reply with quote

desertricker wrote:
I can put a breakpoint on a memory region in Ollydbg, so whenever the process accesses the specificed section of the memory, it breaks. But I couldn't find anything like this when I opened up the "memory regions" tab in cheat engine. I want to get back to the main code after I break into a thread. Is there a way to do this in cheat engine?



Right click > Back

Or elaborate more. Cause what you said makes me confused

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desertricker
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Joined: 20 Jan 2013
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Location: 127.0.0.1

PostPosted: Sun Nov 29, 2015 11:39 am    Post subject: Re: Getting back to the main code Reply with quote

Think a scenario like this: Lets say I want to track a code to see when it accesses a specific dll. So if I put a breakpoint to an interval of the memory(just like in Ollydbg) I can see if process uses ANY function from that dll. I want to learn if CE has a feature like this.
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