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qoazi How do I cheat?
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Joined: 07 Nov 2015 Posts: 6 Location: Oh...Around.
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Posted: Sun Nov 08, 2015 1:10 pm Post subject: [C++] Memory Scan Access Violation |
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So yes, i have a memory scanner that to my knowledge is acting rather strangely, It reads memory, And skips unallocated memory, up to a Point
after a certain Point it suddenly tries to read a section of unallocated memory, Throwing an Access Violation exception.
If i try handling this exception then i'll notice that pretty much every single unallocated memoryspace after the first one is read too, and the code after a while suddenly returns a seemingly random adress somewhere in unallocated memoryspace.
I know for a fact that what i'm searching has an extremely minimal chance of existing in the program, And it should in theory therefore Always scan all the memory and return 0, Something it does not when the exception is handled.
To show some of this in action: (Not handling the exception on this one, I'd rather make sure it never happens) EDIT: I Put the link in my Signature, As i'm apparently unable to post links (I couldn't find the rules D: And didn't see anything about posting links in the FAQ?)
Any thoughts?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25806 Location: The netherlands
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Posted: Sun Nov 08, 2015 1:37 pm Post subject: |
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Welcome to injected memory scanning.
It's a hell.
During the scan, after virtualQueryEx, but before the scan is finished, a thread of the game can free the memoryblock you're currently scanning.
(Another issue with injected scanners is that sometimes you're scanning your own allocated memory where you add the results, which you will find again, which you'll add, and again, ....)
You could add some exception handling around every page you're going to read, and if an exception happens, do virtualquery again and start from the next available page
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qoazi How do I cheat?
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Joined: 07 Nov 2015 Posts: 6 Location: Oh...Around.
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Posted: Sun Nov 08, 2015 2:23 pm Post subject: |
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Yea, That's Pretty much what i tried earlier, added it again and compiled and retried, Result in the second video in my signature
These is what i mentioned in my first post, When handling the exception i instead get wierd seemingly random return values of addresses pointing to unallocated memoryspace.
Considering this memoryspace is unallocated it should had been skipped, But it wasn't
Considering it is unallocated (again) it should have thrown an exception when read, But it didn't!
Considering it doesn't exist at all the comparisons should be wrong! But instead they all match up and return the adress?!
I can't wrap my head around it!
can the try/Catch statement somehow cause a return that exits the function? (and returns an adress :7 )
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qoazi How do I cheat?
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Joined: 07 Nov 2015 Posts: 6 Location: Oh...Around.
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Posted: Mon Nov 09, 2015 10:02 am Post subject: |
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Dark Byte wrote: | Welcome to injected memory scanning.
It's a hell.
<Snip!>
(Another issue with injected scanners is that sometimes you're scanning your own allocated memory where you add the results, which you will find again, which you'll add, and again, ....)
<Snip!>
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What you have predicted almighty one has come true!
I'm not sure i did anything, But when i woke up this morning the scan actually showed the correct adress i'm searching for!
and one wrong address but hey it's better than when i Went to bed!
I'm suspecting some magical being must have snuck into my room while i was asleep, Either that or a friendly RAT, Who knows?
I'm not storing the value yet, so it only happens once but i'm assuming this was why i found all the wierd values after handling the Access Violation exception.
But if i can solve that (perhaps by skipping the memory the module was given?) then the scanner does work and finds what i'm searching for!
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