Stacktrace Expert Cheater
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Joined: 04 Jul 2015 Posts: 105
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Posted: Thu Oct 22, 2015 10:41 am Post subject: @DarkByte - Or (?) - How come this code doesn't work? |
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Ok, hello.
d3dhook_setDisabledZBuffer(true) works fine, although it makes literally every object invisible completely, which it didn't do before. and if I use the setWireframeMode code to true, my whole game client just freezes and I can see a tiny amount of wireframe flickering at the bottom of the screen while the game itself is just frozen till I set it to false, I have hooked D3D fine, everything should work. Do I need some sort of driver for d3dhook_set to work as it's supposed to do or what? I've used them both before and they worked fine then, but I got a new computer and now they don't.
I really need help with this, it'd be appreciated so much.
Thanks.
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