Posted: Thu Oct 08, 2015 4:02 pm Post subject: pointer in c++
hi atom0s but i saw the last thread that im looking for people to write my script and yes thats true but theres another thing i tried many scripts from google and places and i even edited it to my offsets and static address i changed it to everything i saw in cheat engine and changed it repeatedly and nothings matching the bytes and im now thinking that all the pointer scripts i saw is fake because its not showing the result its suppose to and plz dont lock this thread
ok i found out how to read the pointers now i found it from the link at the bottom teres a big script i did all that but now i cant use writeprocessmemory on it i spent like a hour finding a way to change it to writeprocessmemory and trying to make it work and i cant get it to work plz help
Joined: 09 May 2003 Posts: 25805 Location: The netherlands
Posted: Fri Oct 09, 2015 12:25 am Post subject:
stop using other people's code. They are all broken else they wouldn't post it here to get help with (especially in that topic you linked to, that one's really bad)
just split up your problem in small parts and debug to confirm you're getting what you're expecting
use ce to understand pointers. look at memory view and follow a pointer from the base to the final address _________________
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I guess what you mean is that it's a dynamic pointer.
if cheat engine detected valid pointers then you only need to re-update the pointed address by reusing your code.
Happens often enough for instance when I die on a certain game it resets my stamina address which is still being pointed to and still retrievable through the exact same c++ code
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