Danielb Cheater
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Joined: 22 Jul 2007 Posts: 30
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Posted: Tue Sep 08, 2015 10:22 pm Post subject: Waypoint hook function |
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Hello friends,
After years standing, I'm back to active trying to do something fun. What I'm working on now is to make my character a game walk in the waypoint I decide to do this I'm trying to find the part that calls the move function and inject a dll calling this function always to be ordered.
If the character moves with the left button after searching for the address of the mouse position, I went to check who has access to that information when I click on to move.
Note: If I give "nop" in this role, my character walks up to a certain location (away) and stands. Then I can move, and he always ends up coming back to the same site or nearby area.
What I need is help pinpoint exactly where it is called the click, and how do I manipulate the position that click should go to reach my goal?
Can is under my eyes, but I'm not finding it
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