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Value keeps changing back mad max
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Conker
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PostPosted: Thu Sep 03, 2015 4:03 pm    Post subject: Value keeps changing back mad max Reply with quote

Okay, so I have Mad Max. I tried to change my scrap number.

I had 363 scrap, I searched 363 on CE, I then spent 300 scrap and then searched 63 on EC. Only one result showed, so I changed the number from 63 to 300, however CE is flashing between the two numbers, it changes ingame for a fraction for a second but then reverts back.

What am i doing wrong here? I cant figure out why it keeps changing back.

I collected more scrap, and the number in EC changed the the correct number so I know I have the right value....

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Rydian
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PostPosted: Thu Sep 03, 2015 4:32 pm    Post subject: Reply with quote

Sounds like you have the display value, and not the actual value.

Try searching for a different type (float or double) or try doing an unknown initial value scan. The actual scrap amount might be x10 or something like that.

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Conker
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PostPosted: Thu Sep 03, 2015 4:50 pm    Post subject: Reply with quote

Rydian wrote:
Sounds like you have the display value, and not the actual value.

Try searching for a different type (float or double) or try doing an unknown initial value scan. The actual scrap amount might be x10 or something like that.


I have no clue how to do anything but the basic search i have tried already. What are the steps to do this?

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eyelsi
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PostPosted: Thu Sep 03, 2015 5:54 pm    Post subject: Reply with quote

yes the scrap i believe was float.
and the ammunitions are byte (not 4byte, single bytes)
its the same basic search, but search for these types instead of 4byte.

I'm looking for a table with pointers I hope someone can make it for me. Its annoying how little ammunition they give for the guns.

I just want ammunition pointers....

Also, don't change griffa coins, you can't exit the upgrade menu unless you spend all the coins so if anything hack your legend rank. But that will ruin gameplay for me. Ammunition... well i just wanna destroy insignias faster.
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GrimLokai
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PostPosted: Thu Sep 03, 2015 7:31 pm    Post subject: Reply with quote

Has anyone found out how to adjust the Death Run timer and making the car invincible?
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Rydian
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PostPosted: Thu Sep 03, 2015 7:53 pm    Post subject: Reply with quote

To search for a float instead of 4byte value, change the Value Type (below where you type in the value) before you put the value in.
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gir489
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PostPosted: Fri Sep 04, 2015 11:27 am    Post subject: Reply with quote

It's probably a display value. Check to see what's writing to it, look at where it's retrieving the value from, and write to that instead.
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STN
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PostPosted: Fri Sep 04, 2015 3:54 pm    Post subject: Reply with quote

Do the cheatengine tutorial. Its all in there
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TheByteSize
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PostPosted: Fri Sep 04, 2015 5:22 pm    Post subject: Re: Value keeps changing back mad max Reply with quote

Conker wrote:
Okay, so I have Mad Max. I tried to change my scrap number.

I had 363 scrap, I searched 363 on CE, I then spent 300 scrap and then searched 63 on EC. Only one result showed, so I changed the number from 63 to 300, however CE is flashing between the two numbers, it changes ingame for a fraction for a second but then reverts back.

What am i doing wrong here? I cant figure out why it keeps changing back.

I collected more scrap, and the number in EC changed the the correct number so I know I have the right value....


You're probably dealing with anti-cheat system. Where number is stored in multiple addresses or derived from another number by add or sub. Basically, you will need an AOB injection to change all those addresses value at the same time or find out which instruction trigger start of all the changes and change the value at that location.

Instead of searching for specific number from start. Start with Unknown then search for the difference depend on you spend or gain. You probably going to find 2 or more address. Once the address are narrowed down, find out what access it and what write. And begin your AOB injection trial and error. Very Happy I was trying to make Inf Ammo for MGS Ground Zero last night and I found out that current ammo count is stored on 5 different addresses: 3 address show the number on screen and 2 store number that is -1 from what is shown on screen.

Rydian has nice guide on how to AOB scan in his signature.
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DARKKi
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PostPosted: Sat Sep 05, 2015 11:51 am    Post subject: Reply with quote

Rydian wrote:
Sounds like you have the display value, and not the actual value.

Try searching for a different type (float or double) or try doing an unknown initial value scan. The actual scrap amount might be x10 or something like that.


Float worked with me, thanks for this!

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raceoflegend
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PostPosted: Sun Sep 06, 2015 2:34 pm    Post subject: Reply with quote

eyelsi wrote:
yes the scrap i believe was float.
and the ammunitions are byte (not 4byte, single bytes)
its the same basic search, but search for these types instead of 4byte.

I'm looking for a table with pointers I hope someone can make it for me. Its annoying how little ammunition they give for the guns.

I just want ammunition pointers....

Also, don't change griffa coins, you can't exit the upgrade menu unless you spend all the coins so if anything hack your legend rank. But that will ruin gameplay for me. Ammunition... well i just wanna destroy insignias faster.


I've tried to increase the legend level using cheat engine but to no avail. It seems to increase when you complete a challenge, and so by searching all types of values, I tracked four values down successfully that seemed to represent the legend level. They were a 1 byte, 2 byte, 4 byte and 8 byte value, and they represented each step of the legend level numerically. (For example, Feral Fiend level 8 would be 28. Day Lizard level 5 would be 15, and so on. But, when I would change these values, nothing would change, and they would revert back to their original value plus one when I completed another challenge. I even tried freezing the value and then completing a challenge to see if the one in game was affected, but it wasn't.

If anyone would come up with a surefire way of cheating the Legend level, it would be greatly appreciated.
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Rydian
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PostPosted: Sun Sep 06, 2015 10:31 pm    Post subject: Reply with quote

Did you try unknown initial value and then increased/decreased/changed/unchanged until you've filtered it down to something?

Games can often keep values differently than they're actually displayed.

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raceoflegend
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PostPosted: Mon Sep 07, 2015 12:35 am    Post subject: Reply with quote

Rydian wrote:
Did you try unknown initial value and then increased/decreased/changed/unchanged until you've filtered it down to something?

Games can often keep values differently than they're actually displayed.


I tried that too, but even after almost 10 scans, the number of values were in the 4 millions, and decreasing very slowly, so that method didn't work out too well either.
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Dark Byte
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PostPosted: Mon Sep 07, 2015 3:42 am    Post subject: Reply with quote

after several changed scans, do a lot of unchanged scans and just play , once it changes, do a changed again (never start with an unchanged scan)
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raceoflegend
How do I cheat?
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PostPosted: Mon Sep 07, 2015 11:51 am    Post subject: Reply with quote

Dark Byte wrote:
after several changed scans, do a lot of unchanged scans and just play , once it changes, do a changed again (never start with an unchanged scan)

Tried that the first time. It didn't help. D:

EDIT: Found out a fairly easy way to level up the legend ranks.
There is a repeatable challenge that requires you to reach a hit streak of 25+.
Steps:
1. When in melee combat, once you get a hit count going, pause the game and scan floats for the number shown on the hit count.
2. Even if your hit streak breaks, just do a Next Scan once you get another hit count going. The address seems to remain the same even between combat sessions.
3. Once you've found the values (there'll be a whole bunch, around 10 or so), edit them to be 26 and freeze them.
4. Now, every time you finish a melee combat session, you will gain a new level for completing the aforementioned challenge.
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