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[Question]FindingTheValues(address)

 
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willowtreez
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Joined: 16 Nov 2005
Posts: 29

PostPosted: Sun Jan 15, 2006 7:05 pm    Post subject: [Question]FindingTheValues(address) Reply with quote

Hi Again...^^

well this time my question is how do you find the values or the addressess

from the game...

For example, Money in the game, most people would want to find the

value or the address for that game. How would you know if that value or

the address is Float/Double/byte/4byte/8byte/etc.?

and by looking at Memory View, how could you know what that value is

stand for? i've tried to change the value of this one game... it didn't work..

it returned to its original value or even if froze it, nothing happened...

last question... well if this money has a money value of $20, changing this

value to greater value you will gain more $ if you eat this $20.

How could this be done?

i appreciate reading upto this point thank you!
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Born2Cheat
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Joined: 27 Feb 2006
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PostPosted: Mon Feb 27, 2006 9:06 am    Post subject: Reply with quote

hm, is it a direct x game or a flash game etc.?
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cparty
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Joined: 01 Dec 2005
Posts: 219

PostPosted: Mon Feb 27, 2006 9:28 am    Post subject: Re: [Question]FindingTheValues(address) Reply with quote

willowtreez wrote:
For example, Money in the game, most people would want to find the value or the address for that game. How would you know if that value or the address is Float/Double/byte/4byte/8byte/etc.?

You can't know it. It's up to the game programmer to use whatever type he thinks would be suitable. You will have to try out all the possibilies to find it out, start with the most promising type.

willowtreez wrote:
and by looking at Memory View, how could you know what that value is stand for? i've tried to change the value of this one game... it didn't work... it returned to its original value or even if froze it, nothing happened...

Usually there are multiple places for a value. One is the actual value, one is the value used by the display and there might be others (old values before the last change etc.). If you change/freeze a value and nothing happens, chances are big you change a temp value or a bogus value and the real value is encoded somehow.
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