View previous topic :: View next topic |
Author |
Message |
panraven Grandmaster Cheater
Reputation: 62
Joined: 01 Oct 2008 Posts: 958
|
Posted: Thu Aug 13, 2015 6:37 pm Post subject: property offset of mono feature |
|
|
Hi,
I've make an aa script with mono feature to obtain offsets of properties from a class, here the part of the working script:
Code: | _stm+20:
readmem(stm+03,6)
push dword ptr [eax+CharacterBattleScript.MaxStamina+4]
pop dword ptr [eax+CharacterBattleScript.Stamina+4]
jmp stm+09
|
eax should be equivalent of this.
The additional offset '+4' is necessary for the correct execution.
Why is so?
thank you~
ADDED 64bit version, this time it need an offset+8 adjustment? Why?
btw, both 32 or 64 bit has this part of code called at common aa section (before [ENABLE])
Code: | getmonostruct(CharacterBattleScript)
define(stm,"CharacterBattleScript:UpdateStatusStamina")
|
Description: |
|
Filesize: |
79.27 KB |
Viewed: |
4819 Time(s) |

|
_________________
- Retarded. |
|
Back to top |
|
 |
Stacktrace Expert Cheater
Reputation: 1
Joined: 04 Jul 2015 Posts: 105
|
Posted: Thu Aug 20, 2015 7:17 am Post subject: what game is that? |
|
|
what game is that?
|
|
Back to top |
|
 |
Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25805 Location: The netherlands
|
Posted: Thu Aug 20, 2015 7:57 am Post subject: |
|
|
Is this with your fix or without ?
(for i=2, #sortedindex do -> for i=1, #sortedindex do )
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
|
Back to top |
|
 |
panraven Grandmaster Cheater
Reputation: 62
Joined: 01 Oct 2008 Posts: 958
|
|
Back to top |
|
 |
|