Posted: Wed Aug 19, 2015 5:43 pm Post subject: Pointer scan is only resulting in pointers using .dlls inste
I'm working on a little trainer in C++ for a game. An issue i'm having is the pointer scan is only resulting in pointers based off the .dll instead of the base process (.exe). I know how to read and write to memory in C++ from the base address, but I don't know how to do it based off the .dll base. Can anyone point me in the right direction of how to even get the base of the .dll vs the base of the .exe address for C++?
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