Posted: Tue Aug 04, 2015 3:06 pm Post subject: CE doesn't find the base pointer I'm looking for.
Hello everyone,
I used CE for many years to quickly change the value of variables in various games but I want to advance by creating my own game trainer in C++. The C++ part is no problem but I never seem to find the base pointer I'm looking for with CE 6.4 (have tried older versions as well).
I followed many youtube tutorials and I understand the process (or so I think) but I simply can't get further than the first pointer, trying to find the second pointer gives me 0 results. In most cases I can't even get to the first pointer. Some games I tried to find base pointers on are Midnight Club II, Assault Cube and plants vs zombies. In none of these games I manage to find the static adress I'm looking for. I tried both pointer scanning and the manual method.
The problem sometimes seems to be that scanning for hex values doesn't give me the right results, I either get 0 results, 1 result (in the case that i do find the first pointer) or many adresses pointing to the wrong place.
I'd really appreciate it a lot if someone could tell me how this could happen. I gave both midnight club 2 and assault cube over 10 tries with many tutorials but with no results.
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