Posted: Sat Aug 01, 2015 11:34 pm Post subject: Scan for Variable or Live Debugging?
I'm modding a game and I'm searching for the "loaded player" variable. It is an exe (64 bit I believe). I want to scan for variable names, but all I've found here are AS3 Scanners. Also my friend knows a variable name since a long time ago, is there a possible way to search for it?
And finally, how do I use the debugger to show me the list of calls/file-loads that are happening?
If the program has debugging info stripped out (typical of release software) and you don't have an external PDB file, you're SOL. If you want to watch calls, you can set a breakpoint and look at the call stack, but if it's API calls and files you want to monitor IMHO you're better off with apispy/filemon/etc than a a debugger. _________________
A nagy kapu mellett, mindig van egy kis kapu.
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Come on...
If the program has debugging info stripped out (typical of release software) and you don't have an external PDB file, you're SOL. If you want to watch calls, you can set a breakpoint and look at the call stack, but if it's API calls and files you want to monitor IMHO you're better off with apispy/filemon/etc than a a debugger.
I can't set breakpoints since I don't know which memory location exactly to look at. But I will check out apispy.
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