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Trouble finding exact value
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Cachexie
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PostPosted: Tue Jul 14, 2015 7:03 pm    Post subject: Trouble finding exact value Reply with quote

So first I search for the health which is 118, i attack a monster and my health goes down to 112. I search for 112 next and nothing pops up.. am I doing something wrong?
Also, i tried uploading screenshots but it said the files were empty.
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Rydian
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PostPosted: Tue Jul 14, 2015 7:47 pm    Post subject: Reply with quote

A - Health could be float or double or 2-byte or something. Try searching different types.

B - Health could be in some other format. Search for unknown initial value and then increased/decreased to filter it out over time.

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Cachexie
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PostPosted: Tue Jul 14, 2015 8:13 pm    Post subject: Reply with quote

Rydian wrote:
A - Health could be float or double or 2-byte or something. Try searching different types.

B - Health could be in some other format. Search for unknown initial value and then increased/decreased to filter it out over time.


I didn't have luck with either of those options, i tried all the types and still nothing comes up.
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Rydian
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PostPosted: Tue Jul 14, 2015 8:22 pm    Post subject: Reply with quote

What game is it?

Did you try unknown initial value, all types? And then when you get hit tell it decreased? With an unknown scan, don't type in what you see on-screen at any point just in case, 'cause games can easily show you values other than ones they're actually using.

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Cachexie
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PostPosted: Tue Jul 14, 2015 8:29 pm    Post subject: Reply with quote

Rydian wrote:
What game is it?

Did you try unknown initial value, all types? And then when you get hit tell it decreased? With an unknown scan, don't type in what you see on-screen at any point just in case, 'cause games can easily show you values other than ones they're actually using.


The game is called Eternal Senia

When I try with unknown initial value it doesn't come up with anything.
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Rydian
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PostPosted: Tue Jul 14, 2015 8:34 pm    Post subject: Reply with quote

The first scan for "unknown initial" won't bother to list anything because it considers everything a possible result before you start filtering it by increased/decreased.
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Cachexie
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PostPosted: Tue Jul 14, 2015 8:40 pm    Post subject: Reply with quote

I'm not even sure how I would go about working with the unknown initial value.
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Zanzer
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PostPosted: Tue Jul 14, 2015 9:38 pm    Post subject: Reply with quote

When searching float/double, do a range scan.
If the game shows 118, search between 117 and 119.
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Cachexie
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PostPosted: Tue Jul 14, 2015 9:52 pm    Post subject: Reply with quote

Zanzer wrote:
When searching float/double, do a range scan.
If the game shows 118, search between 117 and 119.


Tried that, I still can't find the address for health.. xc
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Zanzer
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PostPosted: Tue Jul 14, 2015 10:10 pm    Post subject: Reply with quote

Have you tried searching for total damage taken instead of total health left?

So if your maximum health is 118 and your current health is 112, search all types between 5 and 7.
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Cachexie
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PostPosted: Tue Jul 14, 2015 10:24 pm    Post subject: Reply with quote

Zanzer wrote:
Have you tried searching for total damage taken instead of total health left?

So if your maximum health is 118 and your current health is 112, search all types between 5 and 7.


Yeah, i'm not too sure that's working either. Maybe it's impossible. Or i'm too stupid to figure this out.
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Rydian
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PostPosted: Tue Jul 14, 2015 10:43 pm    Post subject: Reply with quote

1 - Choose unknown initial scan and start it. The scan will appear to be instant and do nothing, this is normal.

2 - Wait for the value to change in-game. Then for Scan Type, choose increased or decreased and click next.

3 - Repeat step 2 until you have just a few addresses left.

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Cachexie
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PostPosted: Wed Jul 15, 2015 12:49 am    Post subject: Reply with quote

Rydian wrote:
1 - Choose unknown initial scan and start it. The scan will appear to be instant and do nothing, this is normal.

2 - Wait for the value to change in-game. Then for Scan Type, choose increased or decreased and click next.

3 - Repeat step 2 until you have just a few addresses left.


The values that I have left, none of them seem to match the health..
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Rydian
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PostPosted: Wed Jul 15, 2015 1:06 am    Post subject: Reply with quote

They generally won't match it exactly visually, because if they were the exact number that you see on-screen, then typing them in would have found them.

Games can keep their values in all sorts of configurations, generally there's either some specific pattern (like it's the value x8 or x100 or something) or obfuscation or something.

Can you give us some examples of what sort of values you see in those addresses for example health values in-game?

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Cachexie
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PostPosted: Wed Jul 15, 2015 1:15 am    Post subject: Reply with quote

Rydian wrote:
They generally won't match it exactly visually, because if they were the exact number that you see on-screen, then typing them in would have found them.

Games can keep their values in all sorts of configurations, generally there's either some specific pattern (like it's the value x8 or x100 or something) or obfuscation or something.

Can you give us some examples of what sort of values you see in those addresses for example health values in-game?


These are the values I am currently left with.

Address | Value | Previous
02283EBC:8 15848... 16707...
02283EBC:d 7.830... 8.254...
02283EC0:1 113 133
02283EC0:2 369 389
02283EC0:4 369 389
02283EC0:8 42949... 42949...
02283EC0:s 5.170... 5.451...
02283EC0:d 2.121... 2.121...
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