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Changing value of a cheat through script?

 
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athlonaces
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Joined: 18 Feb 2008
Posts: 21

PostPosted: Sat Apr 25, 2015 1:07 am    Post subject: Changing value of a cheat through script? Reply with quote

Hi all,

I've managed to find the static address of the health value of my character in game (through pointers).

Freezing this value will not help me achieve godmode because of the following reasons
-Drop from high heights results in instant death
-Insane damage that is suppose to kill me instantly will bypass this freezing.


I managed to find out what writes to this address but I am unable to figure out what it means.
"movss [rsi+00000280],xmm6"

nopping this address will prevent me from dying from high heights but insane damages still kill me.


One way to still achieve "godmode" is to set my health value insanely high, so that I can survive the insane damage, and still survive from high heights (through nopping the previous instruction)






I am trying to create a scrip that does this steps automatically
1) Set my health to insane level (the address of this health is already in the cheat table)
2) Activate advance options that nops "movss [rsi+00000280],xmm6"


I know how to write the second part but I have no idea how to write a script that sets the value of a cheat already in my cheat table and freeze it.

Please help.



PS its a single player game and I am just learning how to use Cheatengin
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Geri
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Joined: 05 Feb 2010
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PostPosted: Sat Apr 25, 2015 1:12 am    Post subject: Reply with quote

You can use

mov [rsi+00000280],(float)999


Obviously replace 999 with the value that you want.
But you have to check if this code is accessing to other values too, because it may happen that it is affecting your enemies too.

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