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Dumping a Program Stealth edited

 
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ulysse31
Master Cheater
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Joined: 19 Mar 2015
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Location: Paris

PostPosted: Thu Apr 02, 2015 2:40 pm    Post subject: Dumping a Program Stealth edited Reply with quote

Hi, just wanna know if it's possible.
I unpacked my program so I have full access however there are still complicated (and I mean, complicated) memory checks.
Stealth edit does the trick but it's annoying to throw it up every time i start the game.
However when I enable stealthedit, do my little dll injection that modifies my code, close Cheat engine, till there all is good.

I dumped the code as it was after SE but it failed to launch.
Is tehre a way to automate stealth edit's job ?
thanks !
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Dark Byte
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PostPosted: Thu Apr 02, 2015 4:28 pm    Post subject: Reply with quote

stealthedit adds the auto assembler command stealthedit(name, address, size) which you can use to automate this with cheat engine tables

automating it in your own non ce based trainers will be difficult (dumping the code with or without SE would make no difference. it doesn't change code)

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ulysse31
Master Cheater
Reputation: 2

Joined: 19 Mar 2015
Posts: 324
Location: Paris

PostPosted: Thu Apr 02, 2015 4:48 pm    Post subject: Reply with quote

Thanks for the answer.
The thing is, the (really) annoying part then is that i have to change the adress of the bytes and recompile my DLL everytime, so that it can modify the right bytes ; the adress has been changed once with stealth edit and another time with auto assemble code injection (to add 2 nop that i need to be able to switch between larger/smaller code).
But I guess this can be automated the same way with the assemble command.

Will try to set this up then, thanks

Edit:
Worked, thanks again!
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