Posted: Thu Mar 19, 2015 12:20 am Post subject: Crashing game when editing
I'm playing an game and I'm editing the bullets that I have. I've already found the address that I need so the bullets won't decrease
mov [rbx],eax
mov rbx,[rsp+30]
but the address changes every time the game initiates a loading and when that happens the game will crash. The address that decreases the bullets is mov [rbx],eax. What should I do so the game won't crash ?
That's not an option. I'm playing Far Cry 4 and the game changes the address every time I die or accept a quest and that will result into crashing the game
So I don't have access to a regular PC right now so i'm trying to do a few tutorials with CE on my macbook using parallels. The problem is though, I can't seem to find any (green) static addresses with CE! Is this because I am using a virtual machine? Confused
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